Hello
I was wondering why there isn't (if it is needed) a Template for the Clear Coat map and UVChannel? Is the map to be used as is by the compiler and not require a template within the .X file? Is the Clear Coat Map Template for the .X file going by a different name, maybe?
P3D v5 SDK - Clear Coat Template
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- Lockheed Martin
- Posts: 1207
- Joined: Tue Sep 25, 2012 2:34 pm
Re: P3D v5 SDK - Clear Coat Template
Hi Pyscen,
The .x file should include templates for three clear coat material properties:
Note that these values will only be saved with a PBR material when it has a clear coat texture map.
Regards,
Clifton
The .x file should include templates for three clear coat material properties:
Code: Select all
template ClearCoatTextureFileName {
<5C66613E-CA51-4667-BCB9-42C393205DDC>
STRING filename;
}
template ClearCoatTextureUVChannel {
<7FA3BB7D-87D1-4CA7-B8F7-C091AEFE95F1>
DWORD uvChannel;
}
template ClearCoatContainsNormals {
<68A8C88B-8FF2-43A0-83DA-17F34D4B3CE1>
Boolean ContainsNormals;
}
Regards,
Clifton
Clifton Crane
Prepar3D® Software Engineer Sr.
Prepar3D® Software Engineer Sr.
Re: P3D v5 SDK - Clear Coat Template
Thanks! so much! The SDK needs to be updated with this information too.