I'm studying PDK with sample "D3D12Texture".
Please tell me how to change Custom Texture Image.
I ran the program of sample "D3D12Texture".
The texture that was rendered on VirtualCockpit was triangle image. Maybe, the image data is "MFD_RNG_PLUS.bmp".
But, by LearningCenter document, texture that was rendered is cross image.
How is Texture Image Data referred in order to render Custom Texture?
How to change Custom Texture
Re: How to change Custom Texture
REPOST
I'm studying PDK with sample "D3D12Texture".
Please tell me how to change Custom Texture Image.
I ran the program of sample "D3D12Texture".
The texture that was rendered on VirtualCockpit was triangle image. Maybe, the image data is "MFD_RNG_PLUS.bmp".
But, by LearningCenter document, texture that was rendered is cross image.
How is Texture Image Data referred in order to render Custom Texture?
I'm studying PDK with sample "D3D12Texture".
Please tell me how to change Custom Texture Image.
I ran the program of sample "D3D12Texture".
The texture that was rendered on VirtualCockpit was triangle image. Maybe, the image data is "MFD_RNG_PLUS.bmp".
But, by LearningCenter document, texture that was rendered is cross image.
How is Texture Image Data referred in order to render Custom Texture?