[RESOLVED] v5.3 vs sloped runway
[RESOLVED] v5.3 vs sloped runway
I managed to make sloped runway on freeware GCLA scenery. It looks fantastic and all works perfectly in v5.2HF1. But not in v5.3. And it is not scenery problem, because :
1) I made full install of v5.3, my scenery looks bad :
2) I uninstalled v5.3 client only and installed only client v5.2HF1, scenery is flawless as in my previous v5.2HF1 environment :
If the all scenery files are same, but scenery looks different, problem is in the client v5.3, not in the scenery.
1) I made full install of v5.3, my scenery looks bad :
2) I uninstalled v5.3 client only and installed only client v5.2HF1, scenery is flawless as in my previous v5.2HF1 environment :
If the all scenery files are same, but scenery looks different, problem is in the client v5.3, not in the scenery.
-
- Lockheed Martin
- Posts: 1207
- Joined: Tue Sep 25, 2012 2:34 pm
Re: v5.3 vs sloped runway
Hi BAWV12,
Would you be able to provide a download link to your add-on?
Regards,
Clifton
Would you be able to provide a download link to your add-on?
Regards,
Clifton
Clifton Crane
Prepar3D® Software Engineer Sr.
Prepar3D® Software Engineer Sr.
Re: v5.3 vs sloped runway
You can check these videos :
https://www.youtube.com/watch?v=l-3LNtgxIck
https://www.youtube.com/watch?v=ta9Kpk7Qll0
Scenery is here - https://ulozto.net/file/FPYVs1ABuAIE/ca ... bkYJAyZt==
https://www.youtube.com/watch?v=l-3LNtgxIck
https://www.youtube.com/watch?v=ta9Kpk7Qll0
Scenery is here - https://ulozto.net/file/FPYVs1ABuAIE/ca ... bkYJAyZt==
-
- Lockheed Martin
- Posts: 1207
- Joined: Tue Sep 25, 2012 2:34 pm
Re: v5.3 vs sloped runway
Hi BAWV12,
With version 5.3, GCLA was updated to use the new ProjectionPolygons to define the slope of the aprons. The default ProjectionPolygons are interfering with your add-on airport and need to be disabled.
You can disable the default ProjectionPolygons using the deleteAllProjectionPolygons attribute in the <DeleteAirport> XML element. Here is the example from the Learning Center:
If your airport editor does not currently support the new attribute, you would need to do the following:
1. Export your airport to XML format
2. Manually add the deleteAllProjectionPolygons attribute
3. Compile your XML file using BGLComp
Hope this helps!
Regards,
Clifton
With version 5.3, GCLA was updated to use the new ProjectionPolygons to define the slope of the aprons. The default ProjectionPolygons are interfering with your add-on airport and need to be disabled.
You can disable the default ProjectionPolygons using the deleteAllProjectionPolygons attribute in the <DeleteAirport> XML element. Here is the example from the Learning Center:
Code: Select all
<DeleteAirport
deleteAllApproaches = "TRUE"
deleteAllApronLights = "TRUE"
deleteAllAprons = "TRUE"
deleteAllFrequencies = "TRUE"
deleteAllHelipads = "TRUE"
deleteAllRunways = "TRUE"
deleteAllStarts = "TRUE"
deleteAllTaxiways = "TRUE"
deleteAllBlastFences = "TRUE"
deleteAllBoundaryFences = "TRUE"
deleteAllControlTowers = "TRUE"
deleteAllJetways = "TRUE"
deleteAllProjectionPolygons = "TRUE"/>
1. Export your airport to XML format
2. Manually add the deleteAllProjectionPolygons attribute
3. Compile your XML file using BGLComp
Hope this helps!
Regards,
Clifton
Clifton Crane
Prepar3D® Software Engineer Sr.
Prepar3D® Software Engineer Sr.
Re: v5.3 vs sloped runway
Thank You, I will try this new attributes and will report. I use latest development version ADE, it probably doesn't support this new feature.
Re: v5.3 vs sloped runway
Clifton, very big thank You, with that new attribute in .XML is GCLA perfectly usable in v5.3.
-
- Posts: 137
- Joined: Sun Mar 06, 2011 11:24 am
Re: v5.3 vs sloped runway
I am looking to update ADE 1.79 to support this attribute. Is the requirement that it always be set to TRUE or should the user have the option to decide True or False?
-
- Posts: 137
- Joined: Sun Mar 06, 2011 11:24 am
Re: v5.3 vs sloped runway
OK I see that all the other delete flags are set to True by ADE so the same should apply for the new attribute
Re: v5.3 vs sloped runway
I think, it will be good and help to solve some strange problems with custom airports with corrected elevations.
Re: v5.3 vs sloped runway
I'm trying to make sloped runway at Calvi (LFKC). I designated airport as sloped, made sloped CVX polygons, made sloped runway, saved airport as XML, added attribute deleteAllProjectionPolygons, then compiled airport, but plateau is still here :
What I need change to obtain nice sloped terrain and not this plateau ?
Thank You in advance.
What I need change to obtain nice sloped terrain and not this plateau ?
Thank You in advance.
Re: v5.3 vs sloped runway
Problem solved, I made a big Exlode Everything polygon around the airport and flattening works.