[Documentation Updated for 2.1] Documentation for SIMCONNECT_RECV_EVENT_WEAPON and others has errors.

Any issues, problems or troubleshooting topics related to the additional features present in the Prepar3D Professional Plus client application.
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minime
Posts: 1198
Joined: Mon Jun 10, 2013 4:33 pm

Post by minime »

I need to know how to trigger the callbacks and when they are triggered.

The documentation says this:



SIMCONNECT_RECV_EVENT_WEAPON



The SIMCONNECT_RECV_EVENT_WEAPON structure is sent to a client when they have requested to leave a race, or to all players when the session is terminated by the host.



SIMCONNECT_RECV_EVENT_COUNTERMEASURE



The SIMCONNECT_RECV_EVENT_COUNTERMEASURE structure is sent to a client when they have requested to leave a race, or to all players when the session is terminated by the host.



SIMCONNECT_RECV_EVENT_OBJECT_DAMAGED_BY_WEAPON



The SIMCONNECT_RECV_EVENT_OBJECT_DAMAGED_BY_WEAPON structure is sent to a client when they have requested to leave a race, or to all players when the session is terminated by the host.



And while you are fixing the documentation, also look at this:



http://www.prepar3d.com/forum-5/?mingle ... pic&t=4267



and some of this actually is also a documentation problem (but some is not):



http://www.prepar3d.com/forum-5/?mingle ... pic&t=4245

Adam Breed
Lockheed Martin
Posts: 1382
Joined: Mon Sep 20, 2010 6:17 pm

Post by Adam Breed »

Hi,



These documentation issues will be corrected.



Thank you,
Prepar3D® Engineering Project Manager
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