Snow cover on the terrain

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BAWV12
Posts: 142
Joined: Mon Jan 13, 2020 4:49 pm

Snow cover on the terrain

Post by BAWV12 »

I would like to see in P3D snow coverage based on the METAR report, humidity, temperatures and terrain elevation via terrain shader. Very nice example is open source simulator FlightGear. With proper color mixing is possible obtain seasons. Then we will not need gigabytes of seasonal textures.
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bicha36
Posts: 54
Joined: Sun Apr 08, 2012 2:22 pm
Location: La Paz - Bolivia

Re: Snow cover on the terrain

Post by bicha36 »

I agree, I think is a good idea to use shaders instead of textures.
Walter Almaraz

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