DLSS Integration, truesky, and RTX beta

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swaluver88
Posts: 37
Joined: Sat Oct 01, 2016 5:15 pm

DLSS Integration, truesky, and RTX beta

Post by swaluver88 »

Since P3D is DX12 already what about DLSS integration. pbr fix then ray tracing beta (optional) just like how true sky was in v4 truesky?


DLSS will.up the frames tremendously
PBR fix will make payware addon planes correctly show metallic paint (primarily the PMDG leading edge as an example)
Ray Tracing beta to see if a real time sim can integrate a fully functional ray tracing mode
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