V5.2 HF1 Dynamic Lights Performance

Any issues, problems or troubleshooting topics related to the Prepar3D client application.
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Gtm
Posts: 13
Joined: Fri Dec 14, 2018 8:12 pm

V5.2 HF1 Dynamic Lights Performance

Post by Gtm »

Hello,
>
> you are probably tired of hearing this by now but, thank you for the
> Technical Masterpiece that is V5.2 to HF1.
>
> I have an issue concerning Dynamic Lighting and specifically the drop
> in performance when activating Landing Lights.
>
> My PC Specs:-
>
> CPU: Intel i9 10850k @ 5.0 Ghz (All Cores)
>
> RAM: 32Gb DDR4 3200Mhz
>
> GPU: Nvidia RTX 3080 FE 10Gb VR: Valve Index
>
> You will note that I use the Valve Index VR Headset; using the PMDG
> Boeing 737NGXu at any Payware or non Payware Airport UK time say
> midnight, whenever I switch on the Landing Light's I get enormous
> performance drop.
>
> I have experimented with multiple graphics settings and found that
> with the following settings I can make it comfortably workable:-

> Display
> Custom FXAA = Off AA = 4SSAA
> Aopic = 16 TR = Ultra 4096x4096
> Res = 1920x1080x32
> V-Sych = off TFR = Unlimited 2DPT = Unlimited
>
> There is a drop in performance but these settings make it useable; they are however significantly lower thatn I used in V4.5.
> these are my world settings:-

> World:
> LOD= Ultra TF=High MR=5 TR=30
> Use HRTT Water=Medium SED=both Medium
> SC=V-Dense ASDD=V-high AVD= Normal ABD=V-high RL=Sparse Dynamic 3D
> AV=Off
> EA=Off VF/WE/TTE= Tick on WCR-0 CDD=110
> CCD=High

> These are my lighting settings:-

> Lighting
> Enable HDR
> Day - AE=Off -BR=40 BL=20 Sat=70
> Night – AE=Off -BR=160 BL=20 Sat=50
> DL/LF= Tick both On SQ=Medium Cast/Receive=IV
>
> Whilst it is true that settings (specifically world) are high, my PC
> allows that and reducing these settings makes no difference to the
> Dynamic Lighting issue. In any case, the graphics settings I have
> found workable are below that used on the P3D V4.5 variant.
> Much experimentation has been undertaken with all settings across the
> full spectrum available including texture streaming on/off etc
> traffic, you name it.
>
> I have experimented with the LM F16 Falcon and found that activating
> the Landing Lights on this A/C (same Airports/time) does not cause the
> issue. The Falcon has powerful landing lights too.
>
> I am therefore not sure where ownership of the issue rests and
> consequently would ask:
>
> A) Is this a known issue at P3D and is a resolve being sought?
> B) Is this an issue for the third-party suppliers (PMDG) ?
>
> I did not have this issue with LM P3D V4.5 but the Boeing has been
> up-dated from NGu to NGXu for use with P3D V5.2 which makes it
> difficult to assess.
>
> I see many reports of the same issue on the P3D Forum but it is
> unclear to me if the issue is/has being/been addressed.
>
> I'm inclined to think the issue concerns third part suppliers and
> specifically an up-date requirement for use with P3D 5.2 to HF 1 but
> would appreciate any advice/counsel from you before submitting a
> ticket to PMDG.

I am not having an issue with lighting in itself i.e. too dark etc, since I adjust my lighting settings in P3D for day/night flying just as the human eyeball itself does.
>
> My thanks in advance.
>
> Kindest Regards
>
> Graham
Gtm
Posts: 13
Joined: Fri Dec 14, 2018 8:12 pm

Re: V5.2 HF1 Dynamic Lights Performance

Post by Gtm »

Think we can close this now.

Graham T Muir
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