I have same system specs as you and had DXGI errors but found the main culprit was Rivatuner Server. Simply switching off 'on screen display support' for prepar3d.exe cured that (I still use it as the external fps limiter) But also I have seen DXGI error for the following reasons (after many hours of stable flights I began 'tweaking' more things and discovered other reasons that can trigger DXGI -ChaosBreed wrote: ↑Wed Feb 03, 2021 5:57 pm Hello everyone,
My PC specs are i7 8700k 3.7GHz, 9gb nVidia GTX 1080 ti, 16GB RAM
I'm having DXGI_ERROR_DEVICE_HUNG or DXGI_ERROR_DEVICE_REMOVED errors at every single flight after I installed P3D v5.1.12.26829. I've been reading all the sources I found around the net. Here are the things I've tried.
Any suggestions would be nice. As far as I see, a lot of people are having this problem. So I don't have so much hope for this version of P3D. Waiting for the next client update.
Sorry for long post. Thanks all.
1) Messing about with shaders - always have a backup of ShadersHLSL directory to recover from any shader mods you might try but give problems.
2) Settings too high - Yes, if you have too high settings (especially autogen draw distance, scenery complexity) it can throw DXGI after an hour or so. Even though VRAM usage never >5GB and regardless if use steaming textures or not, it can still DXGI (I think this is P3D coding issue but as I can run setting reasonably high I can live with it)
3) Add-on not compatible
Good luck, I was very frustrated but no running very smooth and very good visuals now with same system spec as you.