V5.1HF1 WMR VR wrong rendered DynLights SinglePass mode

Any issues, problems or troubleshooting topics related to the Prepar3D client application.
Post Reply
MPO910
Posts: 855
Joined: Wed Apr 15, 2020 5:00 am

V5.1HF1 WMR VR wrong rendered DynLights SinglePass mode

Post by MPO910 »

WindowsMixedReality VR Single pass mode

I see within VR Singlepass all the dynamic lights are rendered wrong. It is like they are rendered in one eye (I mean it is left) completely (as it should) and in the other eye as follow, depending on the angle/distance from the lights:

    No dyn light visible in one eye (thought it is the right eye)
      Dyn Light partially rendered (like they become "cut off" to the right sight of the lights

      This is visible at Dyn lights from airports (Like EDDF, LEPA, etc.) and on Addon AI planes like those from OCI AIGAIM I am using. Especially the Logo lights are very good visible and wrong rendered.

      This is visible at all FPS ranges, also above 200FPS (Test FALE Airport with DynLights but less demanding on GPU).

      Within WMR App I use following settings:
        Adjust Level of detail and quality of effects in the mixed reality home = High
          Change app windows resolution = 100p
            Under Experience options at "change" = Best visual quality
              Under Resolution at Adjust display resolution = 43202160 (best quality)
                Under Frame rate at Adjust frame rate FrameRate = 90HZ
                  Calibration 63mm (as distance between my pupils measured)

                  I tested all possible SteamVr Modes with no influence on this (Legacy Reprojection mode on/off, Motion Smoothing Enabled, Disabled, Forced on, different SS settings with ranges between 75% - 200%)

                  Thanks for any feedback.

                  System specs

                  Prepar3D_v5_Academic_5.1.12.26829

                  Edition Windows 10 Home
                  Version 20H2
                  Installed on 20201023
                  OS Build 19042.630
                  Windows Feature Experience Pack 120.2212.31.0

                  Latest Nvidia Drivers

                  i9 10900K @ 5.2 Ghz | HT OFF | 1.32V
                  Mainboard ASUS ROG Maximus XII Formula Z490
                  32 GB RAM 3600 Mhz Corsair Vengeance | 4x8GB
                  RTX 3090 24GB
                  32" Samsung UHD Monitor using 4k
                  Custom Water Cooling | 2x 360MM | 1x 240MM Radiator
                  HP Reverb v2 VR HMD | Steam VR

                  Main Addons

                  ASP3D | BETA
                  FSRGW
                  ChasePlane | Via ORBX
                  FSReborn Prof.
                  GSX 2
                  FSUIPC6
                  AIGAIM | Latest Version
                  SODE | Latest Version
                  MultiCrewExperience | Latest Version
                  Aerosoft Airbus A330 | Latest Version
                  Aerosoft Airbus A320/321 | Latest Version
                  PMDG 747/748 | Latest Version
                  QW787 | Latest Version
                  FSLABS A320X | Latest Version
                  FSLABS A321X | Latest Version
                  Navigraph Charts
                  ORBX Base
                  ORBX LC
                  ORBX TE NL
                  ORBX TE NCA
                  ORBX Regions
                  ORBX HD Buildings
                  ORBX HD Trees V1 & V2
                  REALTURB | All Continents
                  +200 Addon Aiports | via .xml method added

                   
                  Marcus P
                  Windows 10 Home 21H1
                  Build 19043.1586
                  Feature Exp. Pack 120.2212.4170.0
                  i9 10900K @ 5.0 Ghz | HT OFF | 1.32V
                  Mainboard ASUS ROG Maximus XII Formula Z490
                  32 GB RAM 3600 Mhz
                  RTX 3090 24GB
                  32" Samsung UHD Monitor
                  HP Reverb G2 VR HMD | Steam VR
                  Ah2511
                  Posts: 17
                  Joined: Wed Nov 11, 2020 12:49 pm

                  Re: V5.1HF1 WMR VR wrong rendered DynLights SinglePass mode

                  Post by Ah2511 »

                  +1 I have this issue too with Single Pass on my CV1. LM would love if you could fix this!
                  truthknown
                  Posts: 67
                  Joined: Sun Jul 23, 2017 6:25 pm

                  Re: V5.1HF1 WMR VR wrong rendered DynLights SinglePass mode

                  Post by truthknown »

                  Same here.

                  Chris
                  severniae
                  Posts: 10
                  Joined: Thu Feb 11, 2016 11:50 pm

                  Re: V5.1HF1 WMR VR wrong rendered DynLights SinglePass mode

                  Post by severniae »

                  I also have this issue.

                  P3Dv5.1HF1 - Valve Index - SteamVR - single pass rendering.

                  In 5.0HF2 I was using an oculusrift S and I did not have this issue. I tried going back to 5.0HF2 but the issue is still there with the Index - I haven't tried the Rift again.

                  Is this an issue affecting all VR users or is it my setup?

                  It works OK in stereo mode but of course then frames are terrible.
                  N119UA
                  Posts: 16
                  Joined: Thu Jun 21, 2018 6:42 pm

                  Re: V5.1HF1 WMR VR wrong rendered DynLights SinglePass mode

                  Post by N119UA »

                  I have the same issue!

                  Also - and I don’t know if the other posters above experience the same - I experience a significant decrease in frames when using PMDG 747 with dynamic lights on at for instance ELLX and EDDM (Justsim / Aerosofy). Roughly a 50% decrease in frames! With the default F-35 aircraft I ONLY experience a modest decrease in frames. Do others experience the same performance issue?

                  System: i9-9900K, 2080ti, HP Reverb v2 VR HMD, Steam VR. Latest updates (Windows, Nvidia etc.)

                  Soeren
                  severniae
                  Posts: 10
                  Joined: Thu Feb 11, 2016 11:50 pm

                  Re: V5.1HF1 WMR VR wrong rendered DynLights SinglePass mode

                  Post by severniae »

                  Any response from LM on this?
                  MPO910
                  Posts: 855
                  Joined: Wed Apr 15, 2020 5:00 am

                  Re: V5.1HF1 WMR VR wrong rendered DynLights SinglePass mode

                  Post by MPO910 »

                  severniae wrote: Wed Jan 13, 2021 11:30 am Any response from LM on this?
                  Yes. There is actually a response from Beau Hollis here at LM Support about this issue.

                  https://www.prepar3d.com/forum/viewtopi ... 57#p233165

                  They actually could reproduce the issue and know how to fix it (short summarized).

                  So good news indeed.

                  Marcus
                  Marcus P
                  Windows 10 Home 21H1
                  Build 19043.1586
                  Feature Exp. Pack 120.2212.4170.0
                  i9 10900K @ 5.0 Ghz | HT OFF | 1.32V
                  Mainboard ASUS ROG Maximus XII Formula Z490
                  32 GB RAM 3600 Mhz
                  RTX 3090 24GB
                  32" Samsung UHD Monitor
                  HP Reverb G2 VR HMD | Steam VR
                  Post Reply