Enable Direct3D BGRA support?
Enable Direct3D BGRA support?
Having D3D11 device created with the D3D11_CREATE_DEVICE_BGRA_SUPPORT flag would facilitate the use of Direct2D in RenderingPlugins. Can this be enabled in Prepar3D? Maybe in future versions?
Re: Enable Direct3D BGRA support?
I would second that
At the moment all I get is debug message "D2D DEBUG WARNING - The Direct3D device was not created with D3D11_CREATE_DEVICE_BGRA_SUPPORT, and therefore is not compatible with Direct2D." and no D2D render target
At the moment all I get is debug message "D2D DEBUG WARNING - The Direct3D device was not created with D3D11_CREATE_DEVICE_BGRA_SUPPORT, and therefore is not compatible with Direct2D." and no D2D render target
Re: Enable Direct3D BGRA support?
Worth moving to feature requests forum
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Re: Enable Direct3D BGRA support?
Third
If BGRA was enabled it would allow us to get a D2D Context from the D3D device which would allow for really efficient 2D gauges, I've found a workaround but its less efficient.
If BGRA was enabled it would allow us to get a D2D Context from the D3D device which would allow for really efficient 2D gauges, I've found a workaround but its less efficient.