Does anyone know of a tutorial or some instructions of how to setup SbuilderX to work with P3D. I used to use sSbuilderX with P3D v3, but can't figure what I have to do to get it functional with v5.
Jim in Ohio
P3Dv5 i7-6700k GTX1070
Creating Photoscenery For P3D
Creating Photoscenery For P3D
i7-6700K / 32G / GTX 1070-8G
Re: Creating Photoscenery For P3D
Jim. I don't use SbuilderX, but I can recommend the P3D SDK which has a section on how to use the 'resample.exe' tool which converts imagery into a .bgl. Let me know if I can help.
Re: Creating Photoscenery For P3D
Hi, thanks for the help with resample.exe. Where can i find a Tutorial to use it. If i try to run the resample.exe- what should going on. With my SDK nothing is runing.
Re: Creating Photoscenery For P3D
I have used it just yesterday with V5 - what i did was point it to my P3DV5 intsallation and also copy all the necessary files to the /tools folder in your SBX installation.
Resample.exe, ImageTool. exe etc. I just copied these from my SDK to the /tools folder and it worked.