Search found 833 matches
- Thu Mar 13, 2014 2:21 pm
- Forum: Simulation Object Development Questions
- Topic: (Mis)Adventures using P3Dv2 SDK x64 Tools
- Replies: 8
- Views: 15244
<t>Hi,<br/> <br/> <br/> <br/> With the release of Prepar3D v2.0, we added support for string based event ids for use with ISimObjects. It looks like this issue was due to custom event ids being read in as strings, rather than their integer representation. This is the same reason that CallbackJumpDra...
- Fri Feb 28, 2014 10:11 am
- Forum: Hardware Specific Questions
- Topic: Joystick and Throttle problem after 2.1 patch
- Replies: 2
- Views: 6106
- Wed Feb 12, 2014 10:03 pm
- Forum: Prepar3D Client Application Questions
- Topic: 2.1 Bug bug on joysticks! [SOLVED - Workaround]
- Replies: 16
- Views: 21153
<r>Hi,<br/> <br/> <br/> <br/> Sorry for the issues you are having. Some joysticks do not properly match the default axis assignments. This is likely the cause of the aircraft accelerating and spinning out upon load. We have added several joystick profiles with this patch for popular makes and models...
- Wed Oct 09, 2013 4:01 pm
- Forum: Prepar3D Feature Requests
- Topic: PLEASE consider correcting for V2.0
- Replies: 10
- Views: 13142
<t>Geoff,<br/> <br/> <br/> <br/> Great catch on the Spoiler Key Event. I have moved the KEY_AXIS_SPOILER_SET event to be updated with the other control surfaces. I have also added the KEY_ALL_LIGHTS_TOGGLE event to be sent between clients during multiplayer. Both of these features will be available ...
- Wed Oct 09, 2013 9:51 am
- Forum: Prepar3D Feature Requests
- Topic: 2D Panel and Wide Screen 5760x1200
- Replies: 2
- Views: 5582
<t>Hello,<br/> <br/> <br/> <br/> Could provide a couple more details, for instance, how many views do you have open? Are they stretched across multiple monitors? Are they camera views or are they panel views? Are they docked or floating? Is switching between Cockpit View and Virtual Cockpit View all...
- Thu Aug 01, 2013 11:28 am
- Forum: Software Development Kit (SDK) Questions
- Topic: [RESOLVED] Linking in Max 2012 into your new P3D SDK
- Replies: 11
- Views: 19898
Hi, The 3DS Max 2012 plugins have not been tested with 3DS Max 2014, so I cannot say if they will work or not. Here is the link to the Modeling SDK download that has the latest versions of XtoMDL, as well as 3DS Max 2012 Plugins for both 32-bit and 64-bit versions. It's more of a drag-and-drop updat...
- Tue May 21, 2013 3:02 pm
- Forum: SimConnect Interface Questions
- Topic: C# simconnect.OnRecvQuit appears not to be working
- Replies: 7
- Views: 16715
- Tue May 21, 2013 10:31 am
- Forum: Software Development Kit (SDK) Questions
- Topic: Thanks for the SDK Materials
- Replies: 2
- Views: 9686
<t>Hi Rich,<br/> <br/> <br/> <br/> It sounds like you have followed the correct steps when applying the material. Do the textures appear properly in 3dsMax? If so, did you copy the texture files into the correct texture directory of your scenery?<br/> <br/> <br/> <br/> Example for scenery:<br/> <br/...