Search found 11 matches
- Wed Apr 15, 2020 6:06 am
- Forum: Prepar3D Installation and Installer Questions
- Topic: [RESOLVED] P3D5 install Error 0x80070057
- Replies: 1
- Views: 5171
Re: P3D5 install Error 0x80070057
Solved (dowloaded it again)
- Wed Apr 15, 2020 3:54 am
- Forum: Prepar3D Installation and Installer Questions
- Topic: [RESOLVED] P3D5 install Error 0x80070057
- Replies: 1
- Views: 5171
[RESOLVED] P3D5 install Error 0x80070057
Hi all, trying to instal P3D5 but getting this 0x80070057 error, the following is part of my install log. C:\ProgramData\Package Cache\{E10669F4-C371-43BE-9089-DE0C1325FC1B}v5.0.21.34709\scene11.cab. [2210:23C4][2020-04-15T05:33:58]i301: Applying execute package: VCREDIST_x64, action: Install, path:...
- Wed Feb 14, 2018 2:30 pm
- Forum: Miscellaneous
- Topic: P3Dv4.2 VR Single Pass Rendering Mode Issue
- Replies: 79
- Views: 144774
Re: P3Dv4.2 VR Single Pass Rendering Mode Issue
I'm having this same issue, artifacts everywhere (terrain and/or buildings), when in VR with SPR mode. I have the Oculus Rift visor, the last driver for my gtx 1080. Updated client and content only. At first the SPR works perfectly, but the artifact appear later in the flight.
- Wed Oct 25, 2017 1:35 pm
- Forum: Hardware Specific Questions
- Topic: Moving the seat forward with Oculus Rift
- Replies: 9
- Views: 13093
Re: Moving the seat forward with Oculus Rift
You have to push on "recalibrate origin", if necessary with your head wearing the headset farther from the monitor, in this way you will have the panel closer and readable. Also I find that on the PMDG dc6 the panel is too high, then I recalibrate with my head lower. This works for all my ...
- Tue Oct 24, 2017 10:18 pm
- Forum: Prepar3D Client Application Questions
- Topic: P3d4.1 ugly night textures wit Oculus R.
- Replies: 0
- Views: 3129
P3d4.1 ugly night textures wit Oculus R.
Few days with a new Oculus Rift, I'm appreciating the VR in P3d4.1 but at night the sky textures become ugly, it is impossible to take screenshots because the visual difference between the headset and the monitor (generally darker than the headset). The sky in VR appears "rasterized" above...
- Sat Oct 21, 2017 5:06 pm
- Forum: Miscellaneous
- Topic: [RESOVED] VR
- Replies: 4
- Views: 8198
Re: VR
I like native VR in P3d4.1, I bought few days ago the Oculus Rift and after the hardware setup I had my VR without any problem for VFR flights with HDR and the preferred antialiasing and autogen. For the tubeliners I should have virtual hands also, but for now LM is in the right direction in my opin...
- Sun Aug 06, 2017 8:19 am
- Forum: Other Support Questions
- Topic: Autogen issue
- Replies: 1
- Views: 4772
Autogen issue
In P3dv4 there is a problem of "blocky" autogen progress, I think that it should be much more gradual. I released this video where you can see large portion of a city (Manchester EGCC), disappearing. I can see this in a fresh install of Windows10 and P3dV4 with only PMDG planes installed a...
- Tue Oct 04, 2016 12:09 pm
- Forum: Prepar3D Client Application Questions
- Topic: Excessive VAS usage triggered by OPTIMIZE_PARTS
- Replies: 7
- Views: 15060
Re: Excessive VAS usage triggered by OPTIMIZE_PARTS
I followed the Rob's guide and modified the settings below with OP enabled and disabled MaintainSystemCopyOfDeviceTextures=0 ENABLE_MEMORY_OPTIMIZATION=1 Today I tried with an AS A319 on the runway at Justsim Lowi, ready for take off cycling the views internal and external, started with about 1400 M...
- Mon Oct 03, 2016 6:43 am
- Forum: Prepar3D Client Application Questions
- Topic: Excessive VAS usage triggered by OPTIMIZE_PARTS
- Replies: 7
- Views: 15060
Re: Excessive VAS usage triggered by OPTIMIZE_PARTS
A short flight from london city to Birmingham, ftx England, with an A2a P180, my VAS was improved with your new setting. Plan G and AS16 active. Before I had OOM after minutes, now I can complete the flight with a solid 750mb and more of VAS. Today I'll try SOCAL Los Angeles area. My settings to avo...
- Mon Oct 05, 2015 4:28 pm
- Forum: Prepar3D Client Application Questions
- Topic: Force feedback in Prepar3d V3?
- Replies: 15
- Views: 25812
Re: Force feedback in Prepar3d V3?
the XBox 360/One controller is a toy, it is not exactly the same thing of a proper force feedback stick that gives the right feedback in the VFR flights.
- Thu Oct 01, 2015 9:47 am
- Forum: Prepar3D Client Application Questions
- Topic: Force feedback in Prepar3d V3?
- Replies: 15
- Views: 25812
Re: Force feedback in Prepar3d V3?
Same problem with an old Microsoft Force Feedback 2 + problems with the throttle.