Search found 17 matches
- Tue Jun 02, 2020 4:36 pm
- Forum: Multiplayer Specific Questions
- Topic: PREPAR3D 5 AND VIRTUAL MACHINE SERVER
- Replies: 2
- Views: 21525
Re: PREPAR3D 5 AND VIRTUAL MACHINE SERVER
The main difference is that the new engine uses DirectX12. You'll need to make sure you have DirectX12 drivers, and that your VM solution supports DirectX12. Hi, I have done all the necessary research and it turns out that the virtual server supports dx12 and the drivers are installed. I noticed th...
- Tue Jun 02, 2020 4:24 pm
- Forum: Multiplayer Specific Questions
- Topic: Multiplayer host disconnecting
- Replies: 4
- Views: 27086
Re: Multiplayer host disconnecting
I am having the same issue. Regarding this Anti-Cheat feature, if this is unchecked, are you able to host without having to install each aircraft on the hosting server? I was still having the issue with this unchecked, but I may be misunderstanding what the feature does. of course, we found that al...
- Mon May 25, 2020 6:38 am
- Forum: Multiplayer Specific Questions
- Topic: Multiplayer host disconnecting
- Replies: 4
- Views: 27086
Re: Multiplayer host disconnecting
You have to install the same planes of the client also on the server otherwise it won't work. Check that the Enable anti-cheating item is checked.
- Tue Apr 21, 2020 11:29 am
- Forum: Prepar3D Client Application Questions
- Topic: V5 Aircraft Preview black
- Replies: 60
- Views: 127361
Re: V5 Aircraft Preview black
Hi, The simulator runs fine but the client menu showing the aircraft preview is black. I am running an AMD r9 380. Have reinstalled the drivers and cleared my shaders but still the same issue. Could it be because I have v4 installed as well ? Thanks Windows 10 64 bit 16GB Memory No other addons ins...
- Sun Apr 19, 2020 10:40 am
- Forum: Multiplayer Specific Questions
- Topic: PREPAR3D 5 AND VIRTUAL MACHINE SERVER
- Replies: 2
- Views: 21525
PREPAR3D 5 AND VIRTUAL MACHINE SERVER
I have a question for you:
How to run P3D 5 under Windows Server 2016 Datacenter Edition (64 Bit)?
V 4 works fine under the same VPS server
Thank you
How to run P3D 5 under Windows Server 2016 Datacenter Edition (64 Bit)?
V 4 works fine under the same VPS server
Thank you
- Sun Dec 03, 2017 5:21 pm
- Forum: Prepar3D Client Application Questions
- Topic: VIVE stuttering and jerking
- Replies: 9
- Views: 18144
Re: VIVE stuttering and jerking
With the Windows 10 Creators Update the option was added to disable fullscreen optimizations for individual executable files, and doing this isn’t difficult whatsoever. You just have to do the following: Navigate to the .exe file of the game you’re having issues with (it’s likely in Program Files) R...
- Tue Mar 08, 2016 3:27 pm
- Forum: Prepar3D Installation and Installer Questions
- Topic: product option id error 9022
- Replies: 9
- Views: 16726
Re: product option id error 9022
Same here after uninst 3.1 then upgrade to 3.2
Any idea?
Any idea?
- Sun Feb 23, 2014 5:03 am
- Forum: Prepar3D Client Application Questions
- Topic: Prepar3dv2.1 - Blurry Ground Textures
- Replies: 22
- Views: 28734
- Mon Feb 17, 2014 8:30 am
- Forum: Prepar3D Client Application Questions
- Topic: Shadow texture square around aircraft
- Replies: 26
- Views: 36559
- Fri Feb 14, 2014 5:34 pm
- Forum: Prepar3D Client Application Questions
- Topic: BLURRIES
- Replies: 4
- Views: 7657
<t>There is no way for the blurries.<br/> <br/> <br/> <br/> Flying with a simple 172 at 100 knots all seems to be perfect. Microstutter are not gone but better then v2.0<br/> <br/> When i try to fly a jet the stutters are much more , and whenever the plane join abt 250 knots or more at 2500 ft<br/> ...
- Thu Feb 13, 2014 2:34 pm
- Forum: Prepar3D Client Application Questions
- Topic: Texture and Autogen loading very very bad
- Replies: 228
- Views: 337773
- Sun Apr 15, 2012 7:30 am
- Forum: Prepar3D Client Application Questions
- Topic: Stutters?
- Replies: 109
- Views: 198603
- Fri Apr 13, 2012 9:25 am
- Forum: Prepar3D Client Application Questions
- Topic: Stutters?
- Replies: 109
- Views: 198603
<t><br/> <br/> Quote:<br/> Quote from Mango on April 11, 2012, 17:07<br/> <br/> Kosta, yeah you are of course right. I forgot to slash it out again... I use RejectThreshold only usually. Usepools=0 triggers texture flashes from time to time on my system, but i had to test it as well in P3D.<br/> <br...
- Sat Apr 07, 2012 3:55 am
- Forum: Multiplayer Specific Questions
- Topic: Unable to connect to multiplayer
- Replies: 13
- Views: 24696
- Wed Apr 04, 2012 1:47 pm
- Forum: Multiplayer Specific Questions
- Topic: Unable to connect to multiplayer
- Replies: 13
- Views: 24696
<t>No way to connect for me<br/> <br/> <br/> <br/> The FSMP P3D Multiplayer server is for any Developer, wanting a stable MP server to connect one or more of their Licensed P3d computers, and check out the P3D MP functionality.<br/> <br/> IP Address: 68.49.210.150<br/> <br/> Password: (None)<br/> <b...