Search found 17 matches

by luce19
Tue Jun 02, 2020 4:36 pm
Forum: Multiplayer Specific Questions
Topic: PREPAR3D 5 AND VIRTUAL MACHINE SERVER
Replies: 2
Views: 21525

Re: PREPAR3D 5 AND VIRTUAL MACHINE SERVER

The main difference is that the new engine uses DirectX12. You'll need to make sure you have DirectX12 drivers, and that your VM solution supports DirectX12. Hi, I have done all the necessary research and it turns out that the virtual server supports dx12 and the drivers are installed. I noticed th...
by luce19
Tue Jun 02, 2020 4:24 pm
Forum: Multiplayer Specific Questions
Topic: Multiplayer host disconnecting
Replies: 4
Views: 27086

Re: Multiplayer host disconnecting

I am having the same issue. Regarding this Anti-Cheat feature, if this is unchecked, are you able to host without having to install each aircraft on the hosting server? I was still having the issue with this unchecked, but I may be misunderstanding what the feature does. of course, we found that al...
by luce19
Mon May 25, 2020 6:38 am
Forum: Multiplayer Specific Questions
Topic: Multiplayer host disconnecting
Replies: 4
Views: 27086

Re: Multiplayer host disconnecting

You have to install the same planes of the client also on the server otherwise it won't work. Check that the Enable anti-cheating item is checked.
by luce19
Tue Apr 21, 2020 11:29 am
Forum: Prepar3D Client Application Questions
Topic: V5 Aircraft Preview black
Replies: 60
Views: 127361

Re: V5 Aircraft Preview black

Hi, The simulator runs fine but the client menu showing the aircraft preview is black. I am running an AMD r9 380. Have reinstalled the drivers and cleared my shaders but still the same issue. Could it be because I have v4 installed as well ? Thanks Windows 10 64 bit 16GB Memory No other addons ins...
by luce19
Sun Apr 19, 2020 10:40 am
Forum: Multiplayer Specific Questions
Topic: PREPAR3D 5 AND VIRTUAL MACHINE SERVER
Replies: 2
Views: 21525

PREPAR3D 5 AND VIRTUAL MACHINE SERVER

I have a question for you:
How to run P3D 5 under Windows Server 2016 Datacenter Edition (64 Bit)?

V 4 works fine under the same VPS server

Thank you
by luce19
Sun Dec 03, 2017 5:21 pm
Forum: Prepar3D Client Application Questions
Topic: VIVE stuttering and jerking
Replies: 9
Views: 18144

Re: VIVE stuttering and jerking

With the Windows 10 Creators Update the option was added to disable fullscreen optimizations for individual executable files, and doing this isn’t difficult whatsoever. You just have to do the following: Navigate to the .exe file of the game you’re having issues with (it’s likely in Program Files) R...
by luce19
Tue Mar 08, 2016 3:27 pm
Forum: Prepar3D Installation and Installer Questions
Topic: product option id error 9022
Replies: 9
Views: 16726

Re: product option id error 9022

Same here after uninst 3.1 then upgrade to 3.2
Any idea?
by luce19
Sun Feb 23, 2014 5:03 am
Forum: Prepar3D Client Application Questions
Topic: Prepar3dv2.1 - Blurry Ground Textures
Replies: 22
Views: 28734

Delete dll.xml from your appdata\roaming\loocheed martin\prepar3d v2\ to stop blurries.



Let me know

Andrea
by luce19
Mon Feb 17, 2014 8:30 am
Forum: Prepar3D Client Application Questions
Topic: Shadow texture square around aircraft
Replies: 26
Views: 36559

Set to medium the shadow effect slider.

Good day
by luce19
Fri Feb 14, 2014 5:34 pm
Forum: Prepar3D Client Application Questions
Topic: BLURRIES
Replies: 4
Views: 7657

<t>There is no way for the blurries.<br/> <br/> <br/> <br/> Flying with a simple 172 at 100 knots all seems to be perfect. Microstutter are not gone but better then v2.0<br/> <br/> When i try to fly a jet the stutters are much more , and whenever the plane join abt 250 knots or more at 2500 ft<br/> ...
by luce19
Thu Feb 13, 2014 2:34 pm
Forum: Prepar3D Client Application Questions
Topic: Texture and Autogen loading very very bad
Replies: 228
Views: 337773

Same here , blurries, blurries,blurries. No way to solve it.
by luce19
Sun Apr 15, 2012 7:30 am
Forum: Prepar3D Client Application Questions
Topic: Stutters?
Replies: 109
Views: 198603

Solved : Nvidia inspector setting's vertical synk 1/2 and fps lock at 30.
by luce19
Fri Apr 13, 2012 9:25 am
Forum: Prepar3D Client Application Questions
Topic: Stutters?
Replies: 109
Views: 198603

<t><br/> <br/> Quote:<br/> Quote from Mango on April 11, 2012, 17:07<br/> <br/> Kosta, yeah you are of course right. I forgot to slash it out again... I use RejectThreshold only usually. Usepools=0 triggers texture flashes from time to time on my system, but i had to test it as well in P3D.<br/> <br...
by luce19
Sat Apr 07, 2012 3:55 am
Forum: Multiplayer Specific Questions
Topic: Unable to connect to multiplayer
Replies: 13
Views: 24696

Now it work fine , i can connect and test it. Mny tks .
by luce19
Wed Apr 04, 2012 1:47 pm
Forum: Multiplayer Specific Questions
Topic: Unable to connect to multiplayer
Replies: 13
Views: 24696

<t>No way to connect for me<br/> <br/> <br/> <br/> The FSMP P3D Multiplayer server is for any Developer, wanting a stable MP server to connect one or more of their Licensed P3d computers, and check out the P3D MP functionality.<br/> <br/> IP Address: 68.49.210.150<br/> <br/> Password: (None)<br/> <b...