Search found 14 matches
- Tue Nov 10, 2020 7:16 pm
- Forum: Prepar3D Client Application Questions
- Topic: 5.1 sun position / daytime not progressing
- Replies: 30
- Views: 49176
Re: 5.1 sun position / daytime not progressing
Hi all, Louis - I can’t believe your patience and perseverance in communicating this real problem. Thank you. When UTC is checked, the sun is frozen. Both my friend and I experienced the same issue in 5.1 during a VATSIM event recently. The sun never went down in the evening and we had permanent sun...
- Sun Aug 23, 2020 9:28 am
- Forum: Prepar3D Client Application Questions
- Topic: White treelines
- Replies: 17
- Views: 27967
Re: White treelines
Hi all, I have this problem and had it in p3dv4 as well - although not as much. It’s definitely more prevalent in P3Dv5. I reported it to ORBX in their forums and never got a response. Happens with EA off. I use ORBX (who doesn’t, really) and ASP3 with ASCA - that’s all. ORBX installation includes T...
- Thu Jul 02, 2020 8:48 pm
- Forum: Prepar3D Client Application Questions
- Topic: v5 Cloud Flickering
- Replies: 45
- Views: 89062
Re: v5 Cloud Flickering
I’m also relieved I’m not the only one seeing this. Have cloud flickering frequently only when not using EA. I use ASP3D beta 6 with ASCA. Was present in HF1 and still happening with HF2. Cloud flickering seems to occur with simultaneous stutters. Feels like the sim could break (CTD) at any moment w...
- Tue Jun 30, 2020 5:50 pm
- Forum: Prepar3D Client Application Questions
- Topic: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility
- Replies: 49
- Views: 91079
Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility
Thanks for your observations. I think some of us understand what beta means and implies. We are asking LM if they are aware of the problem so that it can be addressed as a beta bug and/or to tell us what we are doing wrong and/or where the problem lies. Beta versions are intended to offer beta users...
- Mon Jun 29, 2020 8:41 pm
- Forum: Prepar3D Client Application Questions
- Topic: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility
- Replies: 49
- Views: 91079
Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility
Hi, I am also seeing the same problems in HF2 with various scenery objects world wide. I have tried various settings and nothing fixes the problem (except for de-activating EA). It seems to happen mostly with non autogen objects - but not scenery objects. I am starting to enjoy EA and so find this ...
- Mon Jun 29, 2020 7:30 pm
- Forum: Prepar3D Client Application Questions
- Topic: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility
- Replies: 49
- Views: 91079
Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility
Hi, I am also seeing the same problems in HF2 with various scenery objects world wide. I have tried various settings and nothing fixes the problem (except for de-activating EA). It seems to happen mostly with non autogen objects - but not scenery objects. I am starting to enjoy EA and so find this s...
- Thu Jun 28, 2018 6:05 pm
- Forum: Prepar3D Client Application Questions
- Topic: Loading Flight plans
- Replies: 75
- Views: 142563
Re: Loading Flight plans
Hello, Thanks for the file. I was able to reproduce the issue. The Flight Planner is recalculating the route whenever the departure and destination is changed. The most viable workaround is loading the flight plan twice, because in that case the departure and destination have not changed, so the re...
- Sat Jan 20, 2018 9:13 pm
- Forum: Other Support Questions
- Topic: Issue with shadows since P3D v2 to P3D v4 (Due To Cloud Shadows)
- Replies: 26
- Views: 49429
Re: Issue with shadows since P3D v2 to P3D v4 (Due To Cloud Shadows)
I was really hoping this was going to be sorted out in version 4.1 - but sadly it was not. I think that until this issue is sorted out, having cloud shadows on is a frustrating feature and not worth it (IMO) - due to the shadows turning on and off all the time depending on which direction you are fa...
- Tue Sep 19, 2017 3:51 pm
- Forum: Other Support Questions
- Topic: P3Dv4 Anti Aliasing Settings
- Replies: 0
- Views: 6762
P3Dv4 Anti Aliasing Settings
Hi there, I'm battling to select (find) the best anti-aliasing settings in P3Dv4. No matter what I select (MSAA or SSAA), I get shimmering sim objects when viewed from a distance (e.g. Power line structures, airport buildings, etc.). From what I understand, this is related to 'transparency' anti ali...
- Thu Jul 13, 2017 6:29 pm
- Forum: Other Support Questions
- Topic: Issue with shadows since P3D v2 to P3D v4 (Due To Cloud Shadows)
- Replies: 26
- Views: 49429
Re: Issue with shadows since P3D v2 to P3D v4 (Due To Cloud Shadows)
Hi all, This behaviour does indeed go away when "cloud casting" shadows is turned off. Thus I can confirm that the problem exists when clouds are set to cast their shadows AND when objects (& the terrain) are set to receive shadows. It is not related to changing weather / cloud positio...
- Thu Jul 13, 2017 6:16 pm
- Forum: Prepar3D Client Application Questions
- Topic: Problem with objects when "receiving shadows" (Due To Cloud Shadows)
- Replies: 7
- Views: 9315
Re: Problem with objects when "receiving shadows"
Hi, This behaviour goes away when "cloud casting" shadows is turned off. Thus I can confirm that the problem exists when clouds are set to cast their shadows AND when objects (& the terrain) is set to receive shadows. I do not believe it is related to clouds popping in and out or due t...
- Wed Jul 12, 2017 8:14 pm
- Forum: Prepar3D Client Application Questions
- Topic: Problem with objects when "receiving shadows" (Due To Cloud Shadows)
- Replies: 7
- Views: 9315
Re: Problem with objects when "receiving shadows"
Hi Kayla, I took off from the same airport (same time) and took some screenshots from the air . . . it is possible to clearly see the views where the ground and objects (including the vehicle) are in the shade (shadow) and when "suddenly" they are not i.e. shadows being switched on and off...
- Wed Jul 12, 2017 7:46 pm
- Forum: Prepar3D Client Application Questions
- Topic: Problem with objects when "receiving shadows" (Due To Cloud Shadows)
- Replies: 7
- Views: 9315
Re: Problem with objects when "receiving shadows"
Hi Kayla, Sure. No problem: I took screenshots at the default Eglin AFB at dusk (2017/07/12 19h30 zulu time today) on the active runway. I used real time weather (ASP4). I think you will need some clouds in the air to cast some shadows on the ground and objects. Config file with settings follow the ...
- Tue Jul 11, 2017 6:28 pm
- Forum: Prepar3D Client Application Questions
- Topic: Problem with objects when "receiving shadows" (Due To Cloud Shadows)
- Replies: 7
- Views: 9315
Problem with objects when "receiving shadows" (Due To Cloud Shadows)
Hi there, This problem is noticeable particularly at dawn / dusk when there are terrain / cloud shadows being cast on various "objects" set to receive shadows (like sim objects, buildings, vegetation, vehicle, terrain, etc.). When the viewing angle (i.e. direction or height of camera as we...