What bitmap for what LandClass

Discussion related to terrain/scenery design.
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rsubers2
Posts: 87
Joined: Thu Sep 20, 2012 10:42 pm

What bitmap for what LandClass

Post by rsubers2 »

What determines what bitmap P3Dv6 uses for the supplied LandClasses? For example (in terrain.cfg):
Name=LandClassPoly_Dry_Woody_Scrub
Color=FF00C000
guid={65C30B4C-C922-4696-94C7-2ABC27B5C702}
Textures=DRY_WOODY_SCRUB

What controls what bitmap is used for each season for DRY_WOODY_SCRUB?
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