Hello all!
First of all id like to say i am very happy with v6!
The issues i run into is twofold:
1. G-sync works fine untill you undock a window ( in my case a gps ) and slew it onto another screen. G-sync stops working then.
Docking the window again in the main screen will make g-sync working again but an external gps is impossible that way.
2. Trying to solve it using vsync etc causes strange behavior, it works , no tearing but a lot of stuttering. I have tried all kinds of combinations.
Wierd thing is when i activate and then de activate tripple buffer the screen is smooth and it goes to half the refresh rate of the screen, doesn t matter at what herz i put the screen its always half of that . But smooth . I need to do this every time i restart p3d.
It is this way an all v6 versions (incl 6.1) . have not tried it on other versions.
Graphics card is rtx 4080 with latest driver ( driver change doesnt matter i tried) and running triple screen in nvidia surround and en extra small touchscreen for the gps .
Keep up the good work!
Remco
G-sync broken with undocked window and other vsync issues
Re: G-sync broken with undocked window and other vsync issues
Hello remcosol ,
Remco
"running triple screen "
What are the Specs?
Remco
"running triple screen "
What are the Specs?
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
Vaughan Martell PP-ASEL (KDTW)
Re: G-sync broken with undocked window and other vsync issues
RTX 4080 running 3x dp and 1x hdmi.
intell i7 10700 kf running at 5.0 ghz
3x LG 32GP850-B 32" Ultra Gear Gaming monitor
1x touchscreen monitor small.
Performance seems to be worse with v6.1 , able to run 60 fps and it seems to drop below 50 without any reason.
Gsync works but same undocking issue..
intell i7 10700 kf running at 5.0 ghz
3x LG 32GP850-B 32" Ultra Gear Gaming monitor
1x touchscreen monitor small.
Performance seems to be worse with v6.1 , able to run 60 fps and it seems to drop below 50 without any reason.
Gsync works but same undocking issue..