Easy way to have HUD only VC?

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uri_ba
Posts: 2
Joined: Mon Jan 07, 2019 1:09 pm

Easy way to have HUD only VC?

Post by uri_ba »

I'm trying to take the Default F-16 in v4.4 and create a version of the VC containing HUD only.
I'm not aware of any option to edit config files to allow it, and the only way I can think of is editing the internal MDL and deleting everything bu the HUD dinamic texture.

surely there is a simpler way?

Regards,
Uri
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Rob McCarthy
Lockheed Martin
Posts: 3703
Joined: Wed Aug 24, 2011 1:37 pm

Re: Easy way to have HUD only VC?

Post by Rob McCarthy »

Hi Uri,

You can take the HUD gauge and add this to a standalone 2D panel window. You may need to make some sizing adjustments. Refer to the panel configuration documentation for more info here: https://prepar3d.com/SDKv4/sdk/panels_a ... files.html

Regards,
Rob McCarthy
Rob McCarthy
Prepar3D® Core Lead
uri_ba
Posts: 2
Joined: Mon Jan 07, 2019 1:09 pm

Re: Easy way to have HUD only VC?

Post by uri_ba »

Thanks Rob. I was aware of the option, but prefer a proper VC, as HUD "collimation" is already built in on tilt and zoom in the view.
bokdany
Posts: 25
Joined: Thu Apr 09, 2015 9:15 am

Re: Easy way to have HUD only VC?

Post by bokdany »

Hi uri_ba, did you have found a way to resolve your problem because i trying to do the same. thanks
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