Followup on cockpit lines

Any issues, problems or troubleshooting topics related to the Prepar3D client application.
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Kosta
Posts: 1173
Joined: Sun Sep 18, 2011 10:20 pm

Followup on cockpit lines

Post by Kosta »

Concerning this thread:
viewtopic.php?f=6314&t=129984&p=181864#p181864
Last update was in July.

Are there any news on this front please?
mole_man99
Posts: 34
Joined: Sat Nov 25, 2017 9:06 pm

Re: Followup on cockpit lines

Post by mole_man99 »

This issue seems to relate to the HUD cutting out post, where I also noticed the 'cockpit line'. Tracked mine down to grass/soft runways which have the particle effect around the wheels.
viewtopic.php?f=6312&t=130534&start=60

Orbx vector helps to clear the issue somehow, so some users may not see it like you can.

I think camera clipping is not the real way to go as a fix, or I doubt orbx vector would fix many airports.

Maybe v4.4 will solve it.
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