[RESOLVED] C-130J-30 Tail textures applied to external tanks
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- Rob McCarthy
- Lockheed Martin
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Re: C-130J-30 Tail textures applied to external tanks
Hello,
Thanks for the report, we'll have this fixed in our next update. You can prevent the fuel tanks from rendering by modifying the aircraft.cfg file for this vehicle by removing the External1 and External2 entries in the [fuel] section.
Regards,
Rob McCarthy
Thanks for the report, we'll have this fixed in our next update. You can prevent the fuel tanks from rendering by modifying the aircraft.cfg file for this vehicle by removing the External1 and External2 entries in the [fuel] section.
Regards,
Rob McCarthy
Rob McCarthy
Prepar3D® Core Lead
Prepar3D® Core Lead
Re: C-130J-30 Tail textures applied to external tanks
The tanks on the J aren't the only thing messed up. I have noticed the engine plugs, pitot covers and applicable "Remove Before Flight" streamers are not aligned with their appropriate textures in C130_10_T.dds; wheel chocks are getting front texture from one file and aft texture from another.
The KC-130 displays the USAF flag when it should be the Marine flag
The KC-130 displays the USAF flag when it should be the Marine flag
David Blitch
KVCB
KVCB
- Rob McCarthy
- Lockheed Martin
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Re: C-130J-30 Tail textures applied to external tanks
Hi David,
Thanks for the additional info. We'll look into this as well.
Regards,
Rob McCarthy
Thanks for the additional info. We'll look into this as well.
Regards,
Rob McCarthy
Rob McCarthy
Prepar3D® Core Lead
Prepar3D® Core Lead
Re: C-130J-30 Tail textures applied to external tanks
On the 130J-30, the rear navigation lights are placed inside the tail (approx. 2.1 meters too far forward), where they don't really do much good.
- JP
- JP
- JP "Penz" Pedersen - in the Territory.
Re: C-130J-30 Tail textures applied to external tanks
Can we expect a fix to this problem any time soon?
David Blitch
KVCB
KVCB
- Rob McCarthy
- Lockheed Martin
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Re: C-130J-30 Tail textures applied to external tanks
Hello,
This will be fixed in our next update.
Regards,
Rob McCarthy
This will be fixed in our next update.
Regards,
Rob McCarthy
Rob McCarthy
Prepar3D® Core Lead
Prepar3D® Core Lead
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Re: C-130J-30 Tail textures applied to external tanks
I am assuming that I need to uninstall the Content msi from 4.3 and reinstall the content msi from 4.4 to get the updates for this.
- Rob McCarthy
- Lockheed Martin
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Re: C-130J-30 Tail textures applied to external tanks
Yes, this is part of the content install.
Regards,
Rob McCarthy
Regards,
Rob McCarthy
Rob McCarthy
Prepar3D® Core Lead
Prepar3D® Core Lead
Re: C-130J-30 Tail textures applied to external tanks
Update the C-130J Flight Deck model as well please. The current Flight Deck in incorrectly showing the older model with all analog instrumentation. The J model has a Modern Flight Deck with Multi function Displays.
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Re: C-130J-30 Tail textures applied to external tanks
LM didn't create the model, that was done by Captainsim. And for that matter I don't believe LM created any of the people carrying aircraft in the sim.
Re: C-130J-30 Tail textures applied to external tanks
Where did you see that the LM C130 model was provided by CaptainSim?superskullmaster wrote: ↑Sat Dec 01, 2018 9:44 pmLM didn't create the model, that was done by Captainsim. And for that matter I don't believe LM created any of the people carrying aircraft in the sim.
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
Vaughan Martell PP-ASEL (KDTW)
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Re: C-130J-30 Tail textures applied to external tanks
I can Confirm, this is Solved in V4.4
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Re: C-130J-30 Tail textures applied to external tanks
it was comfirmed on CaptainSim's forumsMartyson wrote: ↑Sun Dec 02, 2018 11:03 amWhere did you see that the LM C130 model was provided by CaptainSim?superskullmaster wrote: ↑Sat Dec 01, 2018 9:44 pmLM didn't create the model, that was done by Captainsim. And for that matter I don't believe LM created any of the people carrying aircraft in the sim.