Hi Everyone.
I've just purchased P3D v2.1 and I have a question concerning addon scenery.
I have a scenery package I created for FSX and I want to put this scenery in P3D v2.1. Only the ground polygons in my scenery display properly. None of the structures show up in P3D.
Is there anything special I need to do for my scenery to display properly?
Addon Scenery
I figured it out.
The scenery is freeware, it's stuff I created originally for Flight Sim 2004. it all worked fine in FSX, but I'm guessing P3D doesn't like the FS2004 formatting. I figured out that the models need to be in at least in FSX format, so I imported the scenery library BGL in to modelXconverter and exported it in FSX format and all worked great.
Thanks for the help,
Kenny.
The scenery is freeware, it's stuff I created originally for Flight Sim 2004. it all worked fine in FSX, but I'm guessing P3D doesn't like the FS2004 formatting. I figured out that the models need to be in at least in FSX format, so I imported the scenery library BGL in to modelXconverter and exported it in FSX format and all worked great.
Thanks for the help,
Kenny.
Correct P3DV2 hates most Fs9 scenery.
"so I imported the scenery library BGL in to modelXconverter and exported it in FSX format and all worked great."
The above is correct and should work on most. I used it on a Fs9 CYZF and CYFB based Scenery and have it working in 1.4 and 2.1. Also grab ADE program for the Afcad if you didn't know. If you call up the Afcad of Fs9 scenery, click the rwy links and taxi and check the draw flags are marked. If there not, P3D may not draw the surface under it's flag rule. You need make sure there flagged.
"so I imported the scenery library BGL in to modelXconverter and exported it in FSX format and all worked great."
The above is correct and should work on most. I used it on a Fs9 CYZF and CYFB based Scenery and have it working in 1.4 and 2.1. Also grab ADE program for the Afcad if you didn't know. If you call up the Afcad of Fs9 scenery, click the rwy links and taxi and check the draw flags are marked. If there not, P3D may not draw the surface under it's flag rule. You need make sure there flagged.