V. 2.5 - aircraft texture dullness.

Any issues, problems or troubleshooting topics related to the Prepar3D client application.
jostytosty
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Joined: Sat Jul 05, 2014 1:45 pm

Post by jostytosty »

Dave, that is super what you made to show what V2.5+ does! May I use your pictures for an article about this effect in P3D in my Dutch flightsim magazine? [PilotenPost; freeware- no adds at AVSIM] have no Idea how to PM you :-( .
The spheres in the P3D don't have the reflection map but those non reflection spheres in the fore ground have a different brillance that I do like [compare #4 left] The top #3 in V2.5 is far more chrome-like than any of them in the top picture. But it is surely strange they have no chrome.
JimmiG
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Joined: Thu Jan 03, 2013 2:16 pm

Post by JimmiG »

Is this issue at all related to the problem with transparent parts on Orbx static aircraft and the problems with Orbx volumetric grass? See my threads in this forum. I'm asking because those effects also rely on semitransparent textures
Dag
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Joined: Sun Oct 14, 2012 7:47 am

Post by Dag »

Okay, great research :-) I start from scenario setup so I will try booting straight into a flight to see. I have this issue on the P-38 and many other default aircraft in addition to the aerosoft F-14, Milviz F-86, M2M Mirage 2000 (canopies) and SSW F-104/F-84 (all textures featuring a diffuse alpha).

Dag
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Penz
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Location: Brabrand, Denmark

Post by Penz »

Awesome detective work there!

Out of curiosity, is this the same bug that causes runways to not be wet in rainy conditions if you load the sim from Scenario Setup?
- JP "Penz" Pedersen - in the Territory.
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DaveWG
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Post by DaveWG »

Could be. It does make sense if the env map isn't getting loaded.

@jostytosy: you're welcome to use my images, but be aware they are using a custom envmap, not the default one.
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Beau Hollis
Lockheed Martin
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Post by Beau Hollis »

The runways do use the default environment map, so that is likely the same issue.
Beau Hollis
Prepar3D Software Architect
jostytosty
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Post by jostytosty »

Thanx Dave. I've seen that, but it explains a lot anyway. Good work!
Alvega
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Post by Alvega »

When can we expect a fix to this problem?

Thanks.
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Penz
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Post by Penz »

I too would like to see a fix for this in the not too distant future, if possible.

Missing my beloved scenario setup startup screen! ;)
- JP "Penz" Pedersen - in the Territory.
kik
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Joined: Sat Jan 03, 2015 11:03 pm

Post by kik »

I noticed the same problem with EnvMap textures in my Prepar3D 2.4. Is it possible that this is a problem in the graphics card? In my case it is a humble Nvidia GTX550TI, version 347.88 drivers ...

Thanks
campospinto
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Joined: Sat Nov 19, 2011 9:57 pm

Post by campospinto »

The problem texture P38 existed since P3D V1.4.
I noticed also a problem with propeller in relation to more distant clouds, where the notion of depth there, something like the clouds overlap the propeller turning, depending on the viewing angle of.
I not reported problem in forum.

João Alfredo
kik
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Post by kik »

But the problem is not only with P38. I can´t see chrome reflections in the Constellation...
jabloomf1230
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Joined: Thu Nov 01, 2012 7:40 pm

Post by jabloomf1230 »

Is this bug fixed in the 12945 hotfix?
Saul
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Location: Manchester, UK

Post by Saul »

Yes the latest hotfix 2.5.12945.0 out today fixes this.
http://www.prepar3d.com/forum-5/topic/p ... 12945-0-2/
finksther
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Joined: Tue Jun 19, 2012 3:53 pm

Post by finksther »

for me did fix it for a minute after i rebooted the sim went back. i have a scenery from latinvfr that goes all black with this prob
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