Thank you for the update.
The Client and Content update went well in my case. It just works well.
I think I have gained a few FPS.
I was wondering. Should I delete my Shaders folder if everything is OK? What will be the result?
Will I gain anything? Will it affect anything? I don't want to lose my config settings.
Aussie
[RESOLVED] Seamless Update 4.2 to 4.3. Delete Shaders?
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- Joined: Mon Jun 12, 2017 3:12 am
- Location: YSCB
[RESOLVED] Seamless Update 4.2 to 4.3. Delete Shaders?
P3d V6: ProSim-AR B737 suite: Fully enc. 737 Cockpit:
ASky6: Orbx world: GSX2: Pilot2ATC: Open Cockpits & Simworld h'dware:
Ext view - 4 LCD monitors, 210' viewgroup from 1x RTX 4080 16Gb. Main i9-13900K MSI 64GB.
ASky6: Orbx world: GSX2: Pilot2ATC: Open Cockpits & Simworld h'dware:
Ext view - 4 LCD monitors, 210' viewgroup from 1x RTX 4080 16Gb. Main i9-13900K MSI 64GB.
Re: Seamless Update 4.2 to 4.3. Delete Shaders?
Hello Aussie1234
Deleting the Shaders folder will not effect your settings or 3rd party Add On's. The Shaders are Graphical code that are generated when the sim is launched first
If Prepar3D is launching and flying ok there is no need to take any other action.
It is recommended But not required to Delete the Shaders folder after completing a Client update.
If you do delete the Shaders Prepar3D will generate this folder again when launched next, It may take a little longer to launch Prepar3D only the first time as the Shaders generate again, After this Prepar3D will launch as normal
Hope this helps
Deleting the Shaders folder will not effect your settings or 3rd party Add On's. The Shaders are Graphical code that are generated when the sim is launched first
If Prepar3D is launching and flying ok there is no need to take any other action.
It is recommended But not required to Delete the Shaders folder after completing a Client update.
If you do delete the Shaders Prepar3D will generate this folder again when launched next, It may take a little longer to launch Prepar3D only the first time as the Shaders generate again, After this Prepar3D will launch as normal
Hope this helps
Elaine Dixon
Prepar3D® Forum Global Moderator
Forum Rules.....General Debugging Steps.....Installing\Updating\Uninstalling.....How to Post a Screenshot.....Activation Issues
Prepar3D® Forum Global Moderator
Forum Rules.....General Debugging Steps.....Installing\Updating\Uninstalling.....How to Post a Screenshot.....Activation Issues
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- Posts: 147
- Joined: Mon Jun 12, 2017 3:12 am
- Location: YSCB
Re: Seamless Update 4.2 to 4.3. Delete Shaders?
Thank you Poppet for your prompt reply.
I just wanted to check the situation before leaving the update alone.
I didn't want to leave, or use slower, legacy files (I believe I haven't deleted the shaders since installing v4.0 when it first came out) if it may help in the never-ending quest for more FPS.
I also didn't know if version 4.3 generated 'better' shader files [whatever they are]. I have added heaps of scenery since installing v4.0.
I guess I'll leave sleeping dogs lie - in the shade.
Aussie.
I just wanted to check the situation before leaving the update alone.
I didn't want to leave, or use slower, legacy files (I believe I haven't deleted the shaders since installing v4.0 when it first came out) if it may help in the never-ending quest for more FPS.
I also didn't know if version 4.3 generated 'better' shader files [whatever they are]. I have added heaps of scenery since installing v4.0.
I guess I'll leave sleeping dogs lie - in the shade.
Aussie.
P3d V6: ProSim-AR B737 suite: Fully enc. 737 Cockpit:
ASky6: Orbx world: GSX2: Pilot2ATC: Open Cockpits & Simworld h'dware:
Ext view - 4 LCD monitors, 210' viewgroup from 1x RTX 4080 16Gb. Main i9-13900K MSI 64GB.
ASky6: Orbx world: GSX2: Pilot2ATC: Open Cockpits & Simworld h'dware:
Ext view - 4 LCD monitors, 210' viewgroup from 1x RTX 4080 16Gb. Main i9-13900K MSI 64GB.