Aircraft parked with partially sunk wheels in the runway.

Any issues, problems or troubleshooting topics related to the Prepar3D client application.
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adribar
Posts: 17
Joined: Fri Dec 16, 2016 1:13 pm

Aircraft parked with partially sunk wheels in the runway.

Post by adribar »

Hi. I installed P3D v.4 + the following addons: Active Sky - REX - FTX Global Range (orbx) - PMDG 747-400 QOTSII Base Package P3D - PMDG_737_8900_P3D - PMDG 737 6700 NGX Expansion P3D. The aircraft, even those by default, are presented to the parking lot with the wheels partially buried on the runway. When this does not happen and I can put the aircraft in motion, the images keep on stopping for a few seconds, and in particular when clicking with the mouse on the commands. Between one block and another the images are normally fluid.
Hardware: 500GB SSD, Windows 10 Pro 64-bit, Intel Core i7-6700K CPU @ 4.00GHz, 16.0GB RAM, NVIDIA Ge Force GTX 1080.
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aeronauta
Posts: 1657
Joined: Sun Oct 23, 2011 1:56 am
Location: Melbourne, Australia

Re: Aircraft parked with partially sunk wheels in the runway.

Post by aeronauta »

Is this at any airport??

Jorge
Jorge Roldan
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR
System i9-9990 4.7Ghz 32GB W11 Nvidia GeForce RTX 2080 8GB
adribar
Posts: 17
Joined: Fri Dec 16, 2016 1:13 pm

Re: Aircraft parked with partially sunk wheels in the runway.

Post by adribar »

On all airports and all aircraft, even those by default.
Mazo43
Posts: 96
Joined: Mon Aug 27, 2012 10:20 pm

Re: Aircraft parked with partially sunk wheels in the runway.

Post by Mazo43 »

Try setting your mesh resolution to "10 meters".

Lyn
adribar
Posts: 17
Joined: Fri Dec 16, 2016 1:13 pm

Re: Aircraft parked with partially sunk wheels in the runway.

Post by adribar »

I set mesh resolution to "10 meters". The problem remains. Aircraft, including those by default, have wheels that sink into the ground, or hopping on the spot where they are parked. I have instead understood that the image block depends on a flight control addon provided by the Virtual Companion to which it belongs.
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aeronauta
Posts: 1657
Joined: Sun Oct 23, 2011 1:56 am
Location: Melbourne, Australia

Re: Aircraft parked with partially sunk wheels in the runway.

Post by aeronauta »

Now we know a bit more , have you removed this "Virtual Companion"?? What is the result??

Jorge
Jorge Roldan
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR
System i9-9990 4.7Ghz 32GB W11 Nvidia GeForce RTX 2080 8GB
adribar
Posts: 17
Joined: Fri Dec 16, 2016 1:13 pm

Re: Aircraft parked with partially sunk wheels in the runway.

Post by adribar »

If I do not use the Virtual Airline's addon, I have no more image blocks, but the aircraft remains sinking. If I remember correctly, Long ago, when I was using Flight Simulator 9, I heard about this problem, and, if I remember correctly, it was connected to the mash and / or scenary.
gets
Posts: 106
Joined: Sun Jun 29, 2014 12:55 am

Re: Aircraft parked with partially sunk wheels in the runway.

Post by gets »

i7-7700k 4.5 Ghz. 32 G RAM. Nvidia RTX 3060. Samsung 32" monitor. Two Samsung 1TB SSD.
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