LOD Radius > 6.5 and Photo Scenery

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Carl
Posts: 74
Joined: Fri Dec 19, 2014 6:22 pm
Location: USA (RI)

LOD Radius > 6.5 and Photo Scenery

Post by Carl »

Can we please, please allow LOD greater than 6.5. I know there was an issue where array sizes couldn't accommodate higher LOD when P3D was 32 bit, but this certainly can't be a limitation now.

In FSX, setting LOD to 7.5+ resulted in sharp photo scenery. This is by far my biggest complaint about P3D - photo scenery that is a blurry mess in the distance. This problem was introduced somewhere in the 3.x series (not an issue in 2.x).

Some examples of how bad P3D is compared to other SIMs - Orbx Innsbruck (LOWI), Jackson Hole (KJAC), Valdez (PAVD), etc. Talk about an immersion killer ....

Setting "TEXTURE_SIZE_EXP=10" doesn't fix the problem.

(PBR would be icing on the cake)
MSI Meg ACE mobo - AMD 3800x CPU - 32gb RAM @ 3600 - ( 2) 1tb PCIe4 M.2s, (2) 1tb EVO SSDs - GTX1070 8gb OC GPU - single 32" monitor @ 2560x1440 - Win 10 Pro
killthespam
Posts: 25
Joined: Thu Mar 22, 2018 10:40 am

Re: LOD Radius > 6.5 and Photo Scenery

Post by killthespam »

Did you try this?

[SCENERY]
From
AUTOGEN_DRAW_DISTANCE=30000.000000

to

AUTOGEN_DRAW_DISTANCE=38000.000000 //you can go even higher up to 50000.000000 but will stutter
F737NG
Posts: 14
Joined: Tue Mar 17, 2015 2:31 am

Re: LOD Radius > 6.5 and Photo Scenery

Post by F737NG »

With one ORBX TrueEarth photo scenery product available (and more in the pipeline) for v.4, it seems wrong that a limitation of LOD to 6.5 is retained for a 64-bit architecture program. The lack of clear scenery in the middle distance is rather noticeable and somewhat disappointing when we had LOD_Radius=9.5 way back in FS2004.

Can we have a setting change to give us the sharp photo scenery that we used to have and enjoy, please?
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