Max 2021 SDK support?

SDK supports Prepar3D’s philosophy of an open development architecture and encourages third parties to bring new innovations with improved add-ons and training content.
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TimH
Posts: 5
Joined: Wed Aug 19, 2015 5:40 am

Max 2021 SDK support?

Post by TimH »

Hello,

Just installed P3Dv5, and was wondering on a ballpark time for max 2021 SDK support?

Kind regards, Tim
Flysimware
Posts: 8
Joined: Fri May 22, 2020 4:55 am

Re: Max 2021 SDK support?

Post by Flysimware »

The last SDK for was 2019. We are now using 2021 which means your 2 versions behind. I have to keep an older version installed just to export the products and it's getting annoying. Hope to hear a reply soon or get us a new SDk for 3DS Max 2021. Thanks.
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Rob McCarthy
Lockheed Martin
Posts: 3703
Joined: Wed Aug 24, 2011 1:37 pm

Re: Max 2021 SDK support?

Post by Rob McCarthy »

We are working to add 2020 and 2021 support as soon as possible. Sorry again for the delay on this.

Regards,
Rob McCarthy
Rob McCarthy
Prepar3D® Core Lead
jabloomf1230
Posts: 262
Joined: Thu Nov 01, 2012 7:40 pm

Re: Max 2021 SDK support?

Post by jabloomf1230 »

Thanks Rob, I've been working around it, but an update would be appreciated.
ahuimanu
Posts: 112
Joined: Mon Dec 17, 2012 5:45 am

Re: Max 2021 SDK support?

Post by ahuimanu »

The recent HF2 for V5 includes these. Thanks for that.

Will the P3D4.5 SDK remain at 2019? I selected 2019 for compatibility with both.
TimH
Posts: 5
Joined: Wed Aug 19, 2015 5:40 am

Re: Max 2021 SDK support?

Post by TimH »

Thank you Rob and the team for the SDK updates!!
Flysimware
Posts: 8
Joined: Fri May 22, 2020 4:55 am

Re: Max 2021 SDK support?

Post by Flysimware »

Rob McCarthy wrote: Fri May 22, 2020 11:17 am We are working to add 2020 and 2021 support as soon as possible. Sorry again for the delay on this.

Thanks for the quick reply and i found out today its now available. Looking forward to using it as i can use all kinds of new modifiers.

Regards,
Rob McCarthy
Flysimware
Posts: 8
Joined: Fri May 22, 2020 4:55 am

Re: Max 2021 SDK support?

Post by Flysimware »

When i load 3ds max 2019 i get 2 sets of P3D material. The standard and PBR. But when i load the new SDK that support 2020 and 2021 the only have the Standard. No PBR. I have to import an object with the old PBR attached to use it. I can't find anyone talking about this issue. What am i missing?
joelgmryan
Posts: 1
Joined: Fri Feb 11, 2022 10:24 pm

Re: Max 2021 SDK support?

Post by joelgmryan »

I found the solution to this issue in another thread, and I wanted to post it here for anyone else searching for the solution.

If you go to Rendering in the topbar, then Render Setup, then select the Renderer dropdown near the top of the window and set the renderer to Scanline Renderer (mine was set to Arnold by default), then the Prepar3D PBR material type will show up in the materials window.
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