Hello...
A few simple questions: what dds format are the F-16 aircraft's metallic maps in? just so you know... ImageTool within the SDK is unable to read this particular format as well... or create a metallic map in the proper format, is this planning to be in future updates?
Thanks,...
Doug
PBR Metallic Map format
Re: PBR Metallic Map format
Pyscen wrote: ↑Thu Jan 03, 2019 3:25 pm Hello...
A few simple questions: what dds format are the F-16 aircraft's metallic maps in? just so you know... ImageTool within the SDK is unable to read this particular format as well... or create a metallic map in the proper format, is this planning to be in future updates?
Thanks,...
Doug
Are you using the latest ImageTool provided with the latest P3D SDK (4.4.16.27106)? the ImageTool was also updated to handle the required Alpha channels (R,G,B) used by Metal Maps.
So you need to install the latest SDK in order to use the new ImageTool to handle PBR Maps.
Kind Regards,
Simbol
CEO Flight Sim Technologies Ltd
Oficial Website: https://www.FSReborn.com
Re: PBR Metallic Map format
Simbol wrote: ↑Fri Jan 04, 2019 10:01 am
Are you using the latest ImageTool provided with the latest P3D SDK (4.4.16.27106)? the ImageTool was also updated to handle the required Alpha channels (R,G,B) used by Metal Maps.
So you need to install the latest SDK in order to use the new ImageTool to handle PBR Maps.
Kind Regards,
Simbol
Yes, I am using the latest version of the SDK:
and this is the error in which is rec'd on one of the metallic maps:
This error occurs on all of the metallic maps within the F-16 Base Texture folder.
Thanks!