Active Sky Evo with Prepar 3d

Discuss on the SimConnect SDK can be used by programmers to write add-on components for Prepar3D
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sxa1376
Posts: 73
Joined: Sun May 01, 2011 8:44 pm

Post by sxa1376 »

Hello guys i need your help about active sky advanced. I have installed it to a client pc but when i am running it i am getting this :



Simconnect Client SP2 Not Found.

You must have FSX SP1 or SP2 SimConnect Client installed in order to use FSX mode with ASE.



Should i install this or prepar 3d has its own client i must download and install? Can please guide me how i can do this?

Also i want to ask if i buy a second licence of prepar 3d can i use the first install showing only scenery ( front view ) and the second showing only the panel ( only gauges )? Can anyone guide me how i can do this?

Many thanks in advance.

FSMP
Posts: 678
Joined: Sat Sep 25, 2010 9:38 am

Post by FSMP »

Currently, as P3D has no REAL WEATHER, Active Sky "might" be a way to get REAL Weather into P3D.



That gives Active Sky quite a high value as far as any P3D project is concerned, and I would be very surprised, if any P3D Compatible "Active Sky", did not carry a suitably priced Commercial License.



( Back to one of my pet subjects - Licensing :P )



Geoff



sxa1376
Posts: 73
Joined: Sun May 01, 2011 8:44 pm

Post by sxa1376 »

Oh i see so if we want real weather we must wait for a prepar 3d update.
FSMP
Posts: 678
Joined: Sat Sep 25, 2010 9:38 am

Post by FSMP »

I think that is NOT what I said ???
Legacy Support
Posts: 474
Joined: Mon Aug 16, 2010 7:22 pm

Post by Legacy Support »

Hi Guys,



Andy is correct, it would be up to the guys supplying the add-on to ensure compatibility with Prepar3D through SimConnect. It is likely that real-world weather injection into Prepar3D would be quicker via the third-party add-on route.



Regards,

John
aussiecop
Posts: 24
Joined: Wed Dec 29, 2010 4:13 am

Post by aussiecop »

Have you tried installing REX? I am installing this on a commercial sim this weekend, it is almost perfectly compatible that I can see. I have also spoken with the developers who are in the process of making it 100% P3D capable. Beware though there is additional licensing for use on P3D.
Legacy Support
Posts: 474
Joined: Mon Aug 16, 2010 7:22 pm

Post by Legacy Support »

Geez, sorry mate, I had a massive brain mis-fire.... !
FSMP
Posts: 678
Joined: Sat Sep 25, 2010 9:38 am

Post by FSMP »

Now, I'm totally confused :P



Simon.
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