Query position on AI "Water drop" object

Discuss on the SimConnect SDK can be used by programmers to write add-on components for Prepar3D
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kwb
Posts: 10
Joined: Tue Aug 28, 2012 9:16 pm

Query position on AI "Water drop" object

Post by kwb »

I wonder what the difference between the AI objects in the MISC folder is. For the "Space shuttle" I can create an AI Object (via SimConnect_AICreateSimulatedObject) and then query the position on that object.

But if I use "WATER DROP" as AI object, I can create the object, but can not query the position. So whenever I call functions like SimConnect_SetDataOnSimObject on the water drop id, I do get an SIMCONNECT_EXCEPTION_ERROR. I have also used some "weapons" (folder) objects for testing, those I cannot even create.

Why is that, or in other words. What is the difference between the AI objects in MISC and how can I tell what I can do with a particular AI objects.
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