Hi, I'm trying to write a shader to change the color of a targeted material on the plane, is it possible to do that ? if yes, how can do that ?
thanks for you reply.
about shaders
Re: about shaders
HI, after I had read a lot of tutorials on HLSL and try few examples, I understand the structure of HLSL but don't understand how to use it in P3D v4, I precise that I'm unfamiliar with C++, but I would like to write a dll to call my HLSL code, someone can help me ?
Thanks by advance.
Thanks by advance.
Re: about shaders
You need to learn DX11 and the Texture PDK API.
Jonathan Bleeker
Milviz systems dev
Formerly known as Naruto-kun
Milviz systems dev
Formerly known as Naruto-kun