Hello,
i set up Adobe Flash for Scaleform gauge editing.
I was able to load the SoundTest.swf panel included in the example 4.1 SDK, but when it plays the sound Prepar3D crash to desktop, with no event log.
It can play the 4th option (play custom sound), but it cannot play any other option from the panel (normal play, looped, and so on).
What is the problem?
Thanks
[Scaleform] Prepar3D v4.1 CTD invoking sound.play()
- Rob McCarthy
- Lockheed Martin
- Posts: 3703
- Joined: Wed Aug 24, 2011 1:37 pm
Re: [Scaleform] Prepar3D v4.1 CTD invoking sound.play()
Hello,
Thanks for bringing this to our attention. We'll investigate the cause of the issue and report back.
Regards,
Rob McCarthy
Thanks for bringing this to our attention. We'll investigate the cause of the issue and report back.
Regards,
Rob McCarthy
Rob McCarthy
Prepar3D® Core Lead
Prepar3D® Core Lead
Re: [Scaleform] Prepar3D v4.1 CTD invoking sound.play()
Thanks so much!
Waiting for some informations. This is quite important to me, as I am a -small business- P3D addon's developer.
Thanks again.
Waiting for some informations. This is quite important to me, as I am a -small business- P3D addon's developer.
Thanks again.
- Rob McCarthy
- Lockheed Martin
- Posts: 3703
- Joined: Wed Aug 24, 2011 1:37 pm
Re: [Scaleform] Prepar3D v4.1 CTD invoking sound.play()
We identified the cause of the issue. A fix for this will be in our next update. In the meantime the SoundOneShot call used in option 4 should function correctly.
Regards,
Rob McCarthy
Regards,
Rob McCarthy
Rob McCarthy
Prepar3D® Core Lead
Prepar3D® Core Lead
Re: [Scaleform] Prepar3D v4.1 CTD invoking sound.play()
Thanks Rob, very good news.
Yes, the 4th works, but i needed the "soundloop" method.
I wait for the fix. Will the fix be in the SDK or in the P3D Client?
Yes, the 4th works, but i needed the "soundloop" method.
I wait for the fix. Will the fix be in the SDK or in the P3D Client?
- Rob McCarthy
- Lockheed Martin
- Posts: 3703
- Joined: Wed Aug 24, 2011 1:37 pm
Re: [Scaleform] Prepar3D v4.1 CTD invoking sound.play()
It will be in the client.
Regards,
Rob McCarthy
Regards,
Rob McCarthy
Rob McCarthy
Prepar3D® Core Lead
Prepar3D® Core Lead