Material Scripting in Default Simulation

For topics related to the creation of simulation objects (SimObjects). This includes development of aircraft, ground, and maritime vehicles.
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federico.sucari
Posts: 41
Joined: Mon Oct 31, 2016 10:18 pm

Material Scripting in Default Simulation

Post by federico.sucari »

I have been trying to look at the material scripting in action.

I loaded the Mooney Bravo G1000, and turn on the rain via selecting the Major Thunderstorm theme and I cannot see any difference in the cockpit interior.

Could someone point me to the interior parts that have this working ? Is the Mooney Bravo G1000 the one who has it working?

I really can't see any difference with or without rain.

Thanks,
federico.sucari
Posts: 41
Joined: Mon Oct 31, 2016 10:18 pm

Re: Material Scripting in Default Simulation

Post by federico.sucari »

Is this feature working in P3Dv4?

I can't see anything change at the Mooney Bravo.

It does not seem to work.
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