where is the fueltruck sounds?
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- Posts: 15
- Joined: Wed May 25, 2016 1:04 pm
where is the fueltruck sounds?
I go to
simobjects/groundvehicles/VEH_air_FuelTruck100LL/soundai
then when I open that cfg file up it just says
[fltsim]
alias=FuelTruck\soundai
where do I find what it's aliasing to?
simobjects/groundvehicles/VEH_air_FuelTruck100LL/soundai
then when I open that cfg file up it just says
[fltsim]
alias=FuelTruck\soundai
where do I find what it's aliasing to?
Re: where is the fueltruck sounds?
C:\Lockheed Martin\Prepar3D v3\SimObjects\GroundVehicles\FuelTruck\soundaibriansommers wrote: ↑Tue Mar 06, 2018 8:37 pm I go to
simobjects/groundvehicles/VEH_air_FuelTruck100LL/soundai
then when I open that cfg file up it just says
[fltsim]
alias=FuelTruck\soundai
where do I find what it's aliasing to?
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
Vaughan Martell PP-ASEL (KDTW)
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- Posts: 15
- Joined: Wed May 25, 2016 1:04 pm
Re: where is the fueltruck sounds?
strange; it doesn't exist on my computer
Re: where is the fueltruck sounds?
Neither in mine , P3D V4.2 , ...someone forgot??..
Jorge
Jorge
Jorge Roldan
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR
System i9-9990 4.7Ghz 32GB W11 Nvidia GeForce RTX 2080 8GB
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR
System i9-9990 4.7Ghz 32GB W11 Nvidia GeForce RTX 2080 8GB
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- Posts: 15
- Joined: Wed May 25, 2016 1:04 pm
Re: where is the fueltruck sounds?
Then what makes that so odd is where are the sounds coming from?
Re: where is the fueltruck sounds?
Remove the truck by changing the folder name and see if the sound is still there , may be it is something else that is creating the noise and you think it is the truck , in theory , with that alias and no folder , there should be no sound.
Jorge
Jorge
Jorge Roldan
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR
System i9-9990 4.7Ghz 32GB W11 Nvidia GeForce RTX 2080 8GB
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR
System i9-9990 4.7Ghz 32GB W11 Nvidia GeForce RTX 2080 8GB
Re: where is the fueltruck sounds?
Jorge,
There is no fuel truck sound P3Dv4
Note: P3Dv3 is ok as I posted.
OP is hearing some other sound, maybe e.g. a prop sound.
There is no fuel truck sound P3Dv4
Note: P3Dv3 is ok as I posted.
OP is hearing some other sound, maybe e.g. a prop sound.
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
Vaughan Martell PP-ASEL (KDTW)
Re: where is the fueltruck sounds?
I was just wanting confirmation from the OP.. as I said there should be no sound in V4..I did not know V3 had it..
Jorge
Jorge
Jorge Roldan
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR
System i9-9990 4.7Ghz 32GB W11 Nvidia GeForce RTX 2080 8GB
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR
System i9-9990 4.7Ghz 32GB W11 Nvidia GeForce RTX 2080 8GB
Re: where is the fueltruck sounds?
I was just confirming you were correct.
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
Vaughan Martell PP-ASEL (KDTW)
Re: where is the fueltruck sounds?
Thank you sir..if this kind of recognition to me , you and others we know , was more frequent we would be more inclined sometimes to help...
Jorge
Jorge
Jorge Roldan
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR
System i9-9990 4.7Ghz 32GB W11 Nvidia GeForce RTX 2080 8GB
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR
System i9-9990 4.7Ghz 32GB W11 Nvidia GeForce RTX 2080 8GB
Re: where is the fueltruck sounds?
10 , 4
Have a good day.
Have a good day.
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
Vaughan Martell PP-ASEL (KDTW)
- Rob McCarthy
- Lockheed Martin
- Posts: 3703
- Joined: Wed Aug 24, 2011 1:37 pm
Re: where is the fueltruck sounds?
We had to remove that specific fuel truck in v4 for compatibility reasons. We'll fix the incorrect sound aliasing in our next update.
Regards,
Rob McCarthy
Regards,
Rob McCarthy
Rob McCarthy
Prepar3D® Core Lead
Prepar3D® Core Lead