With Prepar3D v4.1's new VR feature, do I still need a 3rd party addon such as Flyinside if I want to use virtual reality in Prepar3D?
Thanks in advance.
[RESOVED] VR
[RESOVED] VR
Caleb
PC: HP Pavilion 15.6" Gaming Laptop, Intel Core i5 10300H @ 2.5 GHz (max 4.5 GHz), 16GB RAM, Nvidia GeForce GTX 1650 with 4GB Memory, 256GB SSD, 1TB 5400RPM HDD, Windows 10 64 bit Home Edition.
Simulator: Prepar3D v4.5
PC: HP Pavilion 15.6" Gaming Laptop, Intel Core i5 10300H @ 2.5 GHz (max 4.5 GHz), 16GB RAM, Nvidia GeForce GTX 1650 with 4GB Memory, 256GB SSD, 1TB 5400RPM HDD, Windows 10 64 bit Home Edition.
Simulator: Prepar3D v4.5
- Kayla Dillon
- Posts: 1316
- Joined: Mon Aug 01, 2016 5:59 pm
Re: VR
Hello,
VR has always worked natively with v4. Native support for Oculus and Vive was introduced in v3.
In v4, you can use VR by clicking the Virtual Reality tab at the top and selecting Enable Virtual Reality.
Regards,
Kayla
VR has always worked natively with v4. Native support for Oculus and Vive was introduced in v3.
In v4, you can use VR by clicking the Virtual Reality tab at the top and selecting Enable Virtual Reality.
Regards,
Kayla
Prepar3D® Software Engineer
Re: VR
Thanks for your answer.
So how much better is it to have a addon like Flyinside than to just use the Prepar3D option?
So how much better is it to have a addon like Flyinside than to just use the Prepar3D option?
Caleb
PC: HP Pavilion 15.6" Gaming Laptop, Intel Core i5 10300H @ 2.5 GHz (max 4.5 GHz), 16GB RAM, Nvidia GeForce GTX 1650 with 4GB Memory, 256GB SSD, 1TB 5400RPM HDD, Windows 10 64 bit Home Edition.
Simulator: Prepar3D v4.5
PC: HP Pavilion 15.6" Gaming Laptop, Intel Core i5 10300H @ 2.5 GHz (max 4.5 GHz), 16GB RAM, Nvidia GeForce GTX 1650 with 4GB Memory, 256GB SSD, 1TB 5400RPM HDD, Windows 10 64 bit Home Edition.
Simulator: Prepar3D v4.5
Re: VR
I like native VR in P3d4.1, I bought few days ago the Oculus Rift and after the hardware setup I had my VR without any problem for VFR flights with HDR and the preferred antialiasing and autogen. For the tubeliners I should have virtual hands also, but for now LM is in the right direction in my opinion.