Search found 833 matches

by Clifton Crane
Mon Aug 22, 2022 11:30 am
Forum: Simulation Object Development Questions
Topic: SimpleAirplane use?
Replies: 1
Views: 4421

Re: SimpleAirplane use?

Hi aSIMetric, The SimpleAirplane should Output in add-on form. Here is an example Output directory: %SDK%\Output\Debug\PDK ISimObject Samples\SimpleAirplane You should be able to copy the SimpleAirplane directory (which contains the add-on.xml file), into your %DOCUMENTS%\Prepar3D v5 Add-ons directo...
by Clifton Crane
Wed Jul 27, 2022 11:41 am
Forum: Prepar3D Feature Requests
Topic: use P3D wgs84 and nav data base with external sim
Replies: 2
Views: 19887

Re: use P3D wgs84 and nav data base with external sim

Hi John, However, the problem I'm seeing is that sending avionic commands, say to a Mooney model, returns the appropriate nav info, but when the same commands are sent when the LinuxSimulation package is running the various SimConnect functions appear to be received but no nav info is returned in th...
by Clifton Crane
Tue Jul 05, 2022 2:11 pm
Forum: Scenario Development (SimDirector) Questions
Topic: Switching aircraft control
Replies: 2
Views: 26891

Re: Switching aircraft control

Hi TDinham, You should be able to control the behavior of the AI using a structured scenario created in SimDirector. This scenario would need to be configured to be useable by the multiplayer system (see ScenarioMetaData object in SimDirector). You will also need to create Player roles. Each joining...
by Clifton Crane
Wed Jun 08, 2022 5:03 pm
Forum: Software Development Kit (SDK) Questions
Topic: P3D Material not recognised in 3dsMax 2022
Replies: 2
Views: 5611

Re: P3D Material not recognised in 3dsMax 2022

Hi Sascha, Do you see this error when creating a new scene or when loading an existing scene? Can you check to see if your render mode is set to Scanline Renderer as mentioned here: https://www.prepar3d.com/forum/viewtopic.php?f=6311&t=138045&p=253752&hilit=scanline#p253752 Regards, Clif...
by Clifton Crane
Wed Jun 08, 2022 4:59 pm
Forum: Prepar3D Client Application Questions
Topic: P3D Crashes Everytime I Try to Open after unticking 'Show on Startup' (Scenario)
Replies: 3
Views: 2105

Re: P3D Crashes Everytime I Try to Open after unticking 'Show on Startup' (Scenario)

Hi Tom, You can re-enable the startup screen via your Prepar3D.cfg file. The Prepar3D.cfg file can be located in %APPDATA%\Lockheed Martin\Prepar3D v4 directory. Here is an example: [USERINTERFACE] SHOW_SCENARIO_WINDOW=1 You should already have a SHOW_SCENARIO_WINDOW entry in the file, so you can ju...
by Clifton Crane
Wed Jun 08, 2022 4:43 pm
Forum: Software Development Kit (SDK) Questions
Topic: Could not follow the gauge examples
Replies: 3
Views: 6476

Re: Could not follow the gauge examples

Hi g1235813, I was able to reproduce a crash as well as the error messages you are receiving. It appears there was a bug regarding how error messages were displayed, leaving the message incomplete. Some of the errors are regarding images that cannot be found or gauge variables that could not be foun...
by Clifton Crane
Wed Jun 08, 2022 1:13 pm
Forum: Scenery Development Questions
Topic: P3Dv5.3 sloped - custom textures flickering
Replies: 11
Views: 16634

Re: P3Dv5.3 sloped - custom textures flickering

Hi Ralph, The PBR material Decal Order is typically used when creating 3D models that have coplanar surfaces (i.e. airport surfaces with lines or other details layered on top): https://www.prepar3d.com/SDKv5/sdk/modeling/3ds_max/modeling/modeling_pbrmaterials.html The Decal Order will determine the ...
by Clifton Crane
Sat May 28, 2022 2:44 pm
Forum: Other Support Questions
Topic: can't assign congtrols to t16000 hotas rudder
Replies: 1
Views: 1721

Re: can't assign congtrols to t16000 hotas rudder

Hi stinger27,

Could you try changing the controller API from Raw Input to Direct Input? You should see this option in one of the controller setting screens.

Regards,
Clifton
by Clifton Crane
Fri May 27, 2022 2:32 pm
Forum: Simulation Object Development Questions
Topic: creating a new aircraft from simpleAirplane questions
Replies: 1
Views: 5080

Re: creating a new aircraft from simpleAirplane questions

Hi g1235813, 0. We do not ship source for the mooney_bravo.dll gauge. 1. The aircraft.cfg and .air(.asm) files are used to configure native simulation objects (i.e. category=Airplane). Custom ISimObjects do not inherit native systems in most cases. There are a few exceptions such as [radios], which ...
by Clifton Crane
Fri May 27, 2022 1:50 pm
Forum: Software Development Kit (SDK) Questions
Topic: Could not follow the gauge examples
Replies: 3
Views: 6476

Re: Could not follow the gauge examples

Hi g1235813, Thank you for your interest in Prepar3D. I've responded to your points below: XML Gauges: 1. This is likely outdated documentation. 2. I believe the tutorial expects you to create your .bmp file later in Step 3, however you should see some default images in SDK\Panels and User Interface...
by Clifton Crane
Mon May 16, 2022 4:25 pm
Forum: SimConnect Interface Questions
Topic: "HMD - Recalibrate Origin" for VR using a SimVar needed
Replies: 2
Views: 17913

Re: "HMD - Recalibrate Origin" for VR using a SimVar needed

Hi Andreas, There is a Key Event listed in gauges.h, however it looks like its not documented in the Learning Center: #define KEY_HMD_RECALIBRATE_ORIGIN (KEY_ID_MIN + 2400) You should be able to use the string version of this event: "HMD_RECALIBRATE_ORIGIN" Note that this an event and not ...
by Clifton Crane
Tue Apr 26, 2022 2:16 pm
Forum: Scenery Development Questions
Topic: P3Dv5.3 sloped - custom textures flickering
Replies: 11
Views: 16634

Re: P3Dv5.3 sloped - custom textures flickering

Hi Ralph, Could you try adding the DecalOrder element to your PBRMaterialDefinition? A decal order of 1 fixed the issue in my test case. Here is an example: <PBRMaterial id="{8A1B6D4C-7DCF-4946-8D70-79C20CCB8541}"> <FriendlyName>Custom Surface</FriendlyName> <PBRMaterialDefinition> <Normal...
by Clifton Crane
Wed Apr 20, 2022 12:01 pm
Forum: Scenario Development (SimDirector) Questions
Topic: How to use AI Behaviors
Replies: 3
Views: 22094

Re: How to use AI Behaviors

I should've also mentioned that EntityAffiliation and EntityIdentification are new to Prepar3D v5. In prior versions, the same would be accomplished using the "Association ID" on the AI and user objects. Differing Association ID's would cause one another to be considered enemies. An Associ...
by Clifton Crane
Wed Apr 20, 2022 11:55 am
Forum: Scenario Development (SimDirector) Questions
Topic: How to use AI Behaviors
Replies: 3
Views: 22094

Re: How to use AI Behaviors

Hi nhl1996, You will also need to define the EntityAffiliation's and EntityIdentification's for your entities. For example, you can create an EntityIdentification for "Friendly" and "Foe", each would need to have a different GroupID. Then you can use the EntityIdentifications wit...
by Clifton Crane
Tue Apr 05, 2022 11:55 am
Forum: Prepar3D Professional Plus Client Application Questions
Topic: [RESOLVED] how do i get weapon simvars?
Replies: 4
Views: 7807

Re: how do i get weapon simvars?

Hi Vamshi, The default SIMCONNECT_DATATYPE for SimConnect_AddToDataDefinition is SIMCONNECT_DATATYPE_FLOAT64. Since you are using an INT in your struct, you'll need to specify this type when calling SimConnect_AddToDataDefinition: hr = SimConnect_AddToDataDefinition(hSimConnect, DEFINITION_1, "...