Search found 30 matches

by shortspecialbus
Thu Jun 22, 2017 1:41 pm
Forum: Prepar3D Client Application Questions
Topic: v4.0 - Texture resolution choice - bug?
Replies: 16
Views: 34774

Re: v4.0 - Texture resolution choice - bug?

For what it's worth, it has always been the case and will always likely remain the case that using a complex 3rd party aircraft in your default scenario will lead to significant issues. That's not to say that LM doesn't have a bug here, but always keep one of the default planes as your default scena...
by shortspecialbus
Mon Apr 14, 2014 12:24 am
Forum: Prepar3D Client Application Questions
Topic: Impossible to use nvidia graphic card with Prepare 3d V. 2.2
Replies: 26
Views: 33771

Yeah, to be honest, I don't think you're going to get much out of that card. Here's a bit of a comparison: http://gpuboss.com/graphics-card/GeForce-710A



Good luck,



-stefan
by shortspecialbus
Sun Apr 13, 2014 10:39 am
Forum: Prepar3D Client Application Questions
Topic: SLI support?
Replies: 54
Views: 61349

<t>This hack worked pretty great for me in testing, aside from FSUIPC not recognizing that it was registered anymore. That's probably a FSUIPC issue that he can work out and I'll post about it when he's back from vacation. Either way, this is very exciting. I went from ~23-25fps to a solid locked 30...
by shortspecialbus
Tue Mar 18, 2014 11:13 am
Forum: Prepar3D Client Application Questions
Topic: Looking for Tech Support Help With Prepar3d V. 2.1
Replies: 4
Views: 7670

You shouldn't need that with P3D at all, much less P3D v2. When you installed the hotfix, you didn't delete all the dll's before you copied the new ones, did you?



-stefan

by shortspecialbus
Tue Mar 18, 2014 9:20 am
Forum: Prepar3D Client Application Questions
Topic: No AA effect for Prepar3D v1.4
Replies: 2
Views: 5265

What video card? What driver version? Are you using nvidia inspector?



-stefan

by shortspecialbus
Sun Mar 09, 2014 11:49 am
Forum: Prepar3D Client Application Questions
Topic: Eliminating Stutter should be LMs No.1 Priority!
Replies: 11
Views: 14045

<t><br/> <br/> Quote:<br/> Quote from Snave on March 9, 2014, 04:57<br/> <br/> Actually, I am beginning to wonder whether LM's `Number One` priority might not be best served by finding a way to prevent inappropriate product being installed willy-nilly into `their` sim, then the inevitable problems b...
by shortspecialbus
Sat Mar 08, 2014 9:32 pm
Forum: Prepar3D Client Application Questions
Topic: Eliminating Stutter should be LMs No.1 Priority!
Replies: 11
Views: 14045

<t>Which number one priority should it be? They've been asked to have like 10 of them by now, haha.<br/> <br/> <br/> <br/> That said, try setting Affinity Mask in your Prepar3D.cfg. P3D is supposed to do a better job of that itself, and it likely does on the majority of systems. Mine, however, was n...
by shortspecialbus
Tue Mar 04, 2014 1:29 pm
Forum: Prepar3D Client Application Questions
Topic: OOM P3Dv2
Replies: 18
Views: 24431

<t>Personally I think it's completely uncalled for to attack any user at any time for either offering advice or asking for advice, regardless of what settings and addons they may be using. It may be easy to think you're better than someone because you know that the settings or scenery or addon they'...
by shortspecialbus
Mon Feb 17, 2014 5:23 pm
Forum: Prepar3D Client Application Questions
Topic: OOM this is new!
Replies: 79
Views: 131256

Please just focus on converting to 64 bit and ignore the fact that it'll break every addon. They're eggs, 64 bit will be a delicious omelette. That said, if there was a fix in the meantime that was found, I certainly wouldn't complain!



-stefan
by shortspecialbus
Wed Feb 12, 2014 8:58 pm
Forum: Prepar3D Client Application Questions
Topic: Flickering ground textures - shadows?
Replies: 2
Views: 6595

Just a side note, you can also see in that screenshot that autogen only seems to draw a few hundred yards, maybe a mile or two at most - is that everyone's experience?



-stefan
by shortspecialbus
Wed Feb 12, 2014 8:57 pm
Forum: Prepar3D Client Application Questions
Topic: Texture and Autogen loading very very bad
Replies: 228
Views: 335328

<t>I'm noticing this as well in a 172 with a fairly beefy system loading from SSDs. I'm also noticing an amazingly visible autogen draw limit, even with the LOD slider to the max. Far more noticeable than FSX with the default max distance (e.g. 4.5.) Is that just me?<br/> <br/> <br/> <br/> -stefan<b...
by shortspecialbus
Wed Feb 12, 2014 8:37 pm
Forum: Prepar3D Client Application Questions
Topic: Flickering ground textures - shadows?
Replies: 2
Views: 6595

<r>Picture available at <URL url="http://pages.cs.wisc.edu/~stefan/badshadows.png">http://pages.cs.wisc.edu/~stefan/badshadows.png</URL><br/> <br/> <br/> <br/> You can see them to the left of the dash, they're flickering (obviously not in the static shot.)<br/> <br/> <br/> <br/> -stefan<br/> <br/> <...
by shortspecialbus
Wed Feb 12, 2014 8:33 pm
Forum: Prepar3D Client Application Questions
Topic: Flickering ground textures - shadows?
Replies: 2
Views: 6595

<t>I'm noticing a flickering of ground textures with a shadow-looking texture in various locations (I can get a screenshot if desired.) Is this a problematic shadow being cast by a weird object? This is with FTX Global + Vector, and I can often get it to go away by telling Terrain not to receive sha...
by shortspecialbus
Wed Feb 12, 2014 12:29 am
Forum: Prepar3D Client Application Questions
Topic: Problem with seeing the aircraft labels
Replies: 19
Views: 27664

Yet you don't have your immersion ruined by big red labels above aircraft? Annoying, I understand - Immersion ruining? That I'm not too clear on here.



-stefan
by shortspecialbus
Tue Feb 11, 2014 10:51 pm
Forum: Prepar3D Client Application Questions
Topic: Prepar3D v2.1 Cleared for Landing!
Replies: 85
Views: 126894

<t><br/> <br/> Quote:<br/> Quote from Beau on February 11, 2014, 21:02<br/> <br/> I have seen issues in my SLI testing where enabling or disabling SLI in the nv control panel lead to crashes on startup. In this case clearing the cached shaders by deleting the local app data sharers folder cleared up...