In your Prepar3D.cfg, do you have a value set for "yaw_damper_gain"? For example...
[autopilot]
yaw_damper_gain=1.000000
This should enable stable pedal turns with the AP on. You may need to increase or decrease the value depending on your model.
Search found 252 matches
- Mon Aug 14, 2023 4:50 pm
- Forum: Simulation Object Development Questions
- Topic: Helicopter Autopilot / Stabilization
- Replies: 1
- Views: 14001
- Fri Mar 31, 2023 12:38 am
- Forum: Scenario Development (SimDirector) Questions
- Topic: Heading indicator (reset)
- Replies: 2
- Views: 15071
Re: Heading indicator (reset)
Hi Ray, That freeze command will only freeze the Lat/Lon/Alt on the object. It's more of a game-level setting. You might try toggling freeze on/off directly on the user's aircraft using both: "IS LATITUDE LONGITUDE FREEZE ON" and "IS ATTITUDE FREEZE ON" These will toggle freeze o...
- Fri Jan 06, 2023 4:32 pm
- Forum: Prepar3D Website and Download Questions
- Topic: PDK (API) Engine System (IEngineSystem) Development Sample not working
- Replies: 2
- Views: 5197
Re: PDK (API) Engine System (IEngineSystem) Development Sample not working
Be sure the compiled .DLL is being loaded. The SDK has more detailed information on configuring add-ons, but basically the addon package needs to be either placed in you My Documents "Prepar3D v5 Add-ons" or specified in the C:\ProgramData\Lockheed Martin\Prepar3D v5\add-ons.cfg file. Hope...
- Tue May 17, 2022 3:59 pm
- Forum: Software Development Kit (SDK) Questions
- Topic: Faster SDK?!
- Replies: 1
- Views: 4610
Re: Faster SDK?!
Check out the Prepar3D Development (PDK) API in the SDK. It provides a lot of real-time synchronous interfaces. There are many samples included with the SDK as well.
Hope this helps,
Mike
Hope this helps,
Mike
- Thu Mar 03, 2022 4:50 am
- Forum: Software Development Kit (SDK) Questions
- Topic: Implementing electrical, hydraulic and pressurisation systems
- Replies: 2
- Views: 5021
Re: Implementing electrical, hydraulic and pressurisation systems
Yes, this is exactly the type of thing the PDK API was created for. The API you will be most interested in is in ISimObject.h. The SimpleAirplane sample is a good place to start. With an implementation like this, you will define and implement all your own systems and data structures, and doesn't use...
- Mon Feb 21, 2022 4:13 pm
- Forum: Software Development Kit (SDK) Questions
- Topic: Ground pitch and bank angles
- Replies: 3
- Views: 5694
Re: Ground pitch and bank angles
Not sure. Maybe we're talking about to different things and I'm the one missing something. My suggestion was to utilize the SurfaceInfo's m_vNormal vector to extract the surface angle for a given latitude/longitude (In this context, "surface" = "terrain"). The normal vector is is...
- Fri Feb 11, 2022 9:36 pm
- Forum: Software Development Kit (SDK) Questions
- Topic: Ground pitch and bank angles
- Replies: 3
- Views: 5694
Re: Ground pitch and bank angles
If you're familiar with using the IPdk interfaces, ISurfaceQueryManagerV400::QuerySurfaceInformation will return the SurfaceInfo data structure which contains the surface normal. The SurfaceQueryManager is a service provided by IPdk::QueryService.
Hope this helps,
Mike
Hope this helps,
Mike
- Thu Jan 06, 2022 5:53 pm
- Forum: Simulation Object Development Questions
- Topic: iSimObject pointmasses
- Replies: 1
- Views: 4365
Re: iSimObject pointmasses
You can implement your mass property management any way you like within your solution. The IMassPropertiesV01 interface is not required, but can be used if you need to attach masses from another object. For example, the core P3D weapons system will use this interface to register weapon masses on you...
- Fri Nov 26, 2021 7:24 pm
- Forum: Software Development Kit (SDK) Questions
- Topic: [RESOLVED] E_NOINTERFACE on QueryService(IID_IDISManagerV450)
- Replies: 2
- Views: 5265
Re: E_NOINTERFACE on QueryService(IID_IDISManagerV450)
I think you may be requesting the wrong service. Try SID_DISManager instead of SID_SimObjectManager.
- Thu Jul 15, 2021 4:09 pm
- Forum: Simulation Object Development Questions
- Topic: Is the BaseObject.Setposition's pitch rotation blocked beyond the -90~90 range?
- Replies: 3
- Views: 8161
Re: Is the BaseObject.Setposition's pitch rotation blocked beyond the -90~90 range?
Yes, that is the most acceptable method.
- Thu Jul 15, 2021 5:36 am
- Forum: Simulation Object Development Questions
- Topic: Is the BaseObject.Setposition's pitch rotation blocked beyond the -90~90 range?
- Replies: 3
- Views: 8161
Re: Is the BaseObject.Setposition's pitch rotation blocked beyond the -90~90 range?
This is the standard Euler angle convention we use. Pitch angle is defined as the angle above horizontal, which can only be a max of +/- 90 degrees. For example, an aircraft rotating over the top would go down (as you've noted), but bank angle would invert, e.g. 0 to 180 degrees. It would not make s...
- Wed Jan 27, 2021 8:44 pm
- Forum: Prepar3D Client Application Questions
- Topic: Major Problem with Wind and Flight Model Behavior
- Replies: 1
- Views: 5528
Re: Major Problem with Wind and Flight Model Behavior
On which aircraft are you seeing this? You may simply be seeing a gauge incorrectly implemented, as this does work properly in Prepar3D. Try it in a classic stock aircraft such as the Mooney Bravo, or look at the Indicated Airspeed displayed in the Shift+Z information.
Hope this helps,
Mike
Hope this helps,
Mike
- Wed Jan 06, 2021 4:42 pm
- Forum: Other Support Questions
- Topic: Turbocharged piston simulation Problem
- Replies: 2
- Views: 9845
Re: Turbocharged piston simulation Problem
Is your mixture set properly? Try turning on Auto Mixture under Options-Realism.
Hope this helps,
Mike
Hope this helps,
Mike
- Mon Mar 09, 2020 10:41 pm
- Forum: Simulation Object Development Questions
- Topic: [RESOLVED] asm2air error - invalid character
- Replies: 4
- Views: 21944
Re: asm2air error - invalid character
What is your text editor encoding set to? Try ANSI or UTF-8.
Mike
Mike
- Mon Mar 09, 2020 7:20 pm
- Forum: Simulation Object Development Questions
- Topic: [RESOLVED] asm2air error - invalid character
- Replies: 4
- Views: 21944
Re: asm2air error - invalid character
I suggest starting with compiling an exact copy of the pistonsample.asm to make sure your process is successful. Then add your changes one by one until you find the offending entry.