Search found 94 matches
- Sat Oct 12, 2019 7:14 pm
- Forum: Prepar3D Client Application Questions
- Topic: Photoscenery extremely overexposed in 4.4
- Replies: 82
- Views: 180329
Re: Photoscenery extremely overexposed in 4.4
It seems no one from LM want to continue with this thread. I'm sure it would be appreciated if someone form LM simply took ownership of this problem and shed some light on things. Is it being looked into? Is the issue accepted as being a P3d problem? Has it been replicated elsewhere? Is it fixable? ...
- Fri Oct 04, 2019 10:45 am
- Forum: Other Support Questions
- Topic: Over Bright Patches in Terrain
- Replies: 10
- Views: 17916
Re: Over Bright Patches in Terrain
Hello rockliffe, To have us assist you further, could you please review this topic and let us know the results from following the troubleshooting steps? Specifically 5 and 6. http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=123246 If the issue is determined to be caused by an add-on, you wi...
- Wed Oct 02, 2019 9:29 pm
- Forum: Other Support Questions
- Topic: Over Bright Patches in Terrain
- Replies: 10
- Views: 17916
Re: Over Bright Patches in Terrain
Hello rockliffe, To have us assist you further, could you please review this topic and let us know the results from following the troubleshooting steps? Specifically 5 and 6. http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=123246 If the issue is determined to be caused by an add-on, you wi...
- Tue Oct 01, 2019 9:15 pm
- Forum: Prepar3D Client Application Questions
- Topic: Photoscenery extremely overexposed in 4.4
- Replies: 82
- Views: 180329
Re: Photoscenery extremely overexposed in 4.4
Oh dear, this is frustrating. I posted about this problem back in 2018 after moving to 4.4. There was no problem with any other versions, just since going to 4.4 and now 4.5 the issue remains. To summarise: it is only apparent on photosceneries and photoscenery textures. It happens across every addo...
- Tue Jan 22, 2019 2:40 pm
- Forum: Other Support Questions
- Topic: Over Bright Patches in Terrain
- Replies: 10
- Views: 17916
- Tue Jan 22, 2019 10:51 am
- Forum: Other Support Questions
- Topic: Over Bright Patches in Terrain
- Replies: 10
- Views: 17916
- Tue Jan 22, 2019 8:36 am
- Forum: Other Support Questions
- Topic: Over Bright Patches in Terrain
- Replies: 10
- Views: 17916
Re: Over Bright Patches in Terrain
Hi Amanda. What is TmfViewer?ananda wrote:What do the photo-textures look like in TmfViewer?
- Mon Jan 21, 2019 5:51 pm
- Forum: Other Support Questions
- Topic: Over Bright Patches in Terrain
- Replies: 10
- Views: 17916
- Fri Jan 18, 2019 6:02 pm
- Forum: Other Support Questions
- Topic: Over Bright Patches in Terrain
- Replies: 10
- Views: 17916
Over Bright Patches in Terrain
Since upgrading to V4.4, I am experiencing an issue where some areas of terrain, primarily photoscenery are over exposed and bright areas of ground textures and 'blown out', too white. Initially I thought it was Envshade, but after uninstalling it and rebuilding the default shader, the issue remains...
- Sun Dec 09, 2018 8:01 pm
- Forum: Other Support Questions
- Topic: Here We Go Again... More Autogen Problems
- Replies: 0
- Views: 4190
Here We Go Again... More Autogen Problems
[EDITED TO ADHERE TO FORUM USER AGREEMENT] The problem is, there are so many things I like about P3D. The only thing I really hated about P3D up until today, was the abysmal blurry and slow loading photoscenery textures. That has now been sorted and my sim looks absolutely awesome. BUT... I am now e...
- Sat Dec 01, 2018 9:27 am
- Forum: Other Support Questions
- Topic: Autogen Delayed Loading
- Replies: 4
- Views: 11156
Autogen Delayed Loading
I have been very happy with the improvements made to the loading of photoscenery textures in 4.4, however, the old issue of delayed autogen loading still appears to be present. I thought this had been corrected in 4.4? The perfect example is switching from one view to another, when all a city's buil...
- Fri Nov 30, 2018 9:15 am
- Forum: Miscellaneous
- Topic: Great Job Guys!
- Replies: 3
- Views: 11128
Great Job Guys!
I'd just like to thank all the guys at LM for their sterling work on the latest 4.4 release. The smoother, faster loading photosceneries are a joy to behold! Because of the amount of reports of poor loading PS textures that were always being reported and the delay in seeing any practical improvement...
- Thu Jun 21, 2018 10:36 pm
- Forum: Miscellaneous
- Topic: 4.3 release Very Blurry Ground textures
- Replies: 28
- Views: 64166
Re: Prepar3d V4 blurry ground textures
Sorry, I don't understand.... On one hand you say you are suffering with awful blurries and on the other you say..."all settings maxed out but nothing seems to be working." ?????????
- Thu May 10, 2018 6:13 pm
- Forum: Other Support Questions
- Topic: Aerosoft Lisbon V2.0 in p3dv4.
- Replies: 2
- Views: 7996
Re: Aerosoft Lisbon V2.0 in p3dv4.
I had Lisbon V2 for 3.4 and if I remember rightly, there was an issue with elevation. I did get it sorted, but for the life of me I can't remember what I did, sorry. As for the scenery being used in V4, it has not been made V4 compatible yet, as far as I know. FWIW, my advice is not to try and make ...
- Wed Apr 25, 2018 7:04 pm
- Forum: Other Support Questions
- Topic: Blurries with V4.1
- Replies: 28
- Views: 56127
Re: Blurries with V4.1
This is something we are still investigating. For those experiencing this issue try unchecking High-Resolution Terrain textures and/or setting the target frame rate in the Prepar3D settings to see if this improves terrain loading performance on your end. We are dedicated to continually making perfo...