Search found 262 matches
- Wed Jul 29, 2020 10:58 pm
- Forum: Prepar3D Client Application Questions
- Topic: TrueSky clouds sharpness
- Replies: 3
- Views: 7961
Re: TrueSky clouds sharpness
Here's a screen capture of 2048 cumulus-like clouds that I generated independent of P3d5 using the trueSky SDK: https://www.dropbox.com/s/dtu2gvj2rjwd656/trueSky%202048%20cumulus.jpg?dl=0 I really don't see much difference between this screenshot and what I see in P3d5. Also, Simul recommends using ...
- Fri Jul 24, 2020 6:47 pm
- Forum: Prepar3D Feature Requests
- Topic: Plans to further develop ATC?
- Replies: 3
- Views: 15122
Re: Plans to further develop ATC?
When you consider that a certain upcoming flightsim (soon to be released) has ATC that is only slightly improved over what's in FSX and P3d5, you must realize that big improvements to the stock ATC are not a high priority for flightsim developers. There are two reasons. First, there are a number of ...
- Sat Jul 18, 2020 6:08 pm
- Forum: Prepar3D Client Application Questions
- Topic: LandClass/Vector Data
- Replies: 163
- Views: 337111
Re: LandClass/Vector Data
@Max Perry Here's another minor update needed. The tower frequency in P3d5 for the stock EGKA (Shoreham, UK) is 125.400, when in fact, the real world airport uses the 8.33 KHz frequency of 125.405. Here's the official listing for EGKA: https://www.aurora.nats.co.uk/htmlAIP/Publications/2020-07-16-AI...
- Fri Jul 17, 2020 7:34 pm
- Forum: Miscellaneous
- Topic: Default Airports in P3Dv5
- Replies: 51
- Views: 118538
Re: Default Airports in P3Dv5
One of the problems is that the airports were updated using online PDF terminal maps like the ones from Flightaware. The US maps are schematics, so that the building placement is way off. At least the runway numbering and taxiway designations are correct. LM should really use FS Earth Tiles to creat...
- Wed Jul 15, 2020 9:11 pm
- Forum: Prepar3D Client Application Questions
- Topic: P3d errors in event viewer across multiple modules
- Replies: 4
- Views: 8698
Re: P3d errors in event viewer across multiple modules
I've seen that exact error a couple times also. For me, it was generated only when P3d5 HF2 exits, so most users have no idea that an error has occurred unless they check the Windows event viewer. It's probably a bug and I'd assume that LM staff have seen this thread and will look into it.
- Sun Jul 12, 2020 3:40 pm
- Forum: Miscellaneous
- Topic: 4.5 update no ATC/AI updates this time either :(
- Replies: 23
- Views: 66902
Re: 4.5 update no ATC/AI updates this time either :(
The VOXATC 7.42 installer has been updated to recognize P3d5. Version 7.42 recognizes sloped airport features, 8.33 KHz com spacing, new P3d5 airports and new P3d5 ICAO codes. VOXATC replaces the P3d stock ATC and AI traffic control. VOXATC works with fsaerodata navigation database updates, SODE jet...
- Fri Jul 03, 2020 3:06 pm
- Forum: Prepar3D Client Application Questions
- Topic: P3D V5 Microstutter possible fix! (Dynamic Tick = disable)
- Replies: 28
- Views: 64595
Re: P3D V5 Microstutter possible fix! (Dynamic Tick = disable)
I suggest reading these sites before doing this:
https://steamcommunity.com/app/275850/d ... 878426988/
https://www.tweakhound.com/2014/01/30/t ... nchmarked/
https://steamcommunity.com/app/275850/d ... 878426988/
https://www.tweakhound.com/2014/01/30/t ... nchmarked/
- Fri Jun 19, 2020 12:14 am
- Forum: Miscellaneous
- Topic: TrueSKY 4.2a update
- Replies: 2
- Views: 10446
Re: TrueSKY 4.2a update
That version was available in April, 2020.
- Fri May 29, 2020 9:09 pm
- Forum: Prepar3D Client Application Questions
- Topic: LandClass/Vector Data
- Replies: 163
- Views: 337111
Re: LandClass/Vector Data
Someone noticed the ICAO = TEST issue previously, as it causes problems for the VOXATC Scenery Indexer:
https://www.avsim.com/forums/topic/5728 ... nt=4246828
https://www.avsim.com/forums/topic/5728 ... nt=4246828
- Mon May 25, 2020 10:04 pm
- Forum: Software Development Kit (SDK) Questions
- Topic: Max 2021 SDK support?
- Replies: 8
- Views: 25913
Re: Max 2021 SDK support?
Thanks Rob, I've been working around it, but an update would be appreciated.
- Fri May 22, 2020 2:19 am
- Forum: Prepar3D Feature Requests
- Topic: Updateable Nav data in P3Dv5?
- Replies: 2
- Views: 17580
Re: Updateable Nav data in P3Dv5?
fsaerodata has been updated to work with P3d5.
- Thu May 14, 2020 9:52 pm
- Forum: Prepar3D Client Application Questions
- Topic: TrueSky only one "Theme" possible?
- Replies: 4
- Views: 11884
Re: TrueSky only one "Theme" possible?
EA mode depiction is GLOBAL, meaning it depicts weather without "theme" features for variable wx shown. Generically, trueSky is structured in the following way. It has sky layer. It has multiples cloud layers. It additionally allows placement of storms with lightning and thunder. Each clo...
- Tue May 12, 2020 10:02 pm
- Forum: Hardware Specific Questions
- Topic: P3D V5 - GPU VRAM not registaring correctly or am I reading it incorrectly?
- Replies: 3
- Views: 9206
Re: P3D V5 - GPU VRAM not registaring correctly or am I reading it incorrectly?
P3D V5 - GPU VRAM not registaring correctly or am I reading it incorrectly? Not sure if anyone can shine some light on this but for some reason when in Sim my Vram max is showing as 6.6Gb when I have an 8GB Vram GPU? (RTX2080) Searched Vram showing incorrectly on Forums and I couldn't find anything...
- Wed May 06, 2020 2:45 am
- Forum: Scenery Development Questions
- Topic: Old excludes not working in V5?
- Replies: 4
- Views: 17285
Re: Old excludes not working in V5?
3rd party airports that were designed for V4 have exclusion polygons to hide the default scenery objects in the P3d4 stock airports. In p3d5, a number of airports were revised and the excludes are now in the wrong location. You either need a version of the 3rd party airport designed specifically for...
- Fri May 01, 2020 10:57 pm
- Forum: Prepar3D Client Application Questions
- Topic: Speedtree color and density
- Replies: 4
- Views: 10756
Re: Speedtree color and density
In P3d5, the performance impact of Speedtrees is lessened. Is there any thought been given to fixing the bright green textures? I fixed the billboard textures for 5 of the deciduous tree species with Photoshop for my own personal use, so it isn't that difficult to improve the realism.