LOD Radius > 6.5 and Photo Scenery

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LOD Radius > 6.5 and Photo Scenery

Postby Carl » Sun May 27, 2018 8:06 pm

Can we please, please allow LOD greater than 6.5. I know there was an issue where array sizes couldn't accommodate higher LOD when P3D was 32 bit, but this certainly can't be a limitation now.

In FSX, setting LOD to 7.5+ resulted in sharp photo scenery. This is by far my biggest complaint about P3D - photo scenery that is a blurry mess in the distance. This problem was introduced somewhere in the 3.x series (not an issue in 2.x).

Some examples of how bad P3D is compared to other SIMs - Orbx Innsbruck (LOWI), Jackson Hole (KJAC), Valdez (PAVD), etc. Talk about an immersion killer ....

Setting "TEXTURE_SIZE_EXP=10" doesn't fix the problem.

(PBR would be icing on the cake)
Z97 - 4790k @ 4.0 - 32gb @ 1866 - 6 SSDs - GTX1070 8gb OC - single 28" monitor - Win 7 Ult 64-bit

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Re: LOD Radius > 6.5 and Photo Scenery

Postby killthespam » Tue May 29, 2018 4:50 pm

Did you try this?



AUTOGEN_DRAW_DISTANCE=38000.000000 //you can go even higher up to 50000.000000 but will stutter

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Re: LOD Radius > 6.5 and Photo Scenery

Postby F737NG » Wed Aug 22, 2018 1:54 pm

With one ORBX TrueEarth photo scenery product available (and more in the pipeline) for v.4, it seems wrong that a limitation of LOD to 6.5 is retained for a 64-bit architecture program. The lack of clear scenery in the middle distance is rather noticeable and somewhat disappointing when we had LOD_Radius=9.5 way back in FS2004.

Can we have a setting change to give us the sharp photo scenery that we used to have and enjoy, please?

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