I've a problem, appeared with Prepar3D V5 on only one of my aiports : As shown below, the end of the runway, on one side, goes under the ground.

I had to modify a little the geographic coordinates, because the stock ones are not correct. To do that, I used ADE 1.79, the last version, and I created a background poly set as "flatten" and another background poly "Exclude Specific Airport Backgrounds Flatten MaskClassMap Autogen" to remove the stock data.
It's not the first time I do that, but usually, there is no problem.
Somebody has an idea to solve this problem ?
Thank you for your help