Jitter in AI Aircraft Flight Path

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BlueYonder
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Joined: Mon Oct 30, 2017 5:20 pm

Jitter in AI Aircraft Flight Path

Postby BlueYonder » Wed Jun 13, 2018 7:45 pm

Put an AI aircraft in a racetrack pattern to practice flying in formation. One of the things that is really noticeable both when I get near the AI aircraft and from camera views attached to the AI aircraft is some jitter.

Even though the AI aircraft is supposed to be flying straight and level there is a high frequency jitter in roll. I put a ribbon a few hundred feet below the AI aircraft to help me find it and I can clearly see the jitter in the ribbon.

So, any way to get rid of that?

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aeronauta
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Joined: Sun Oct 23, 2011 1:56 am
Location: Melbourne, Australia

Re: Jitter in AI Aircraft Flight Path

Postby aeronauta » Wed Jun 13, 2018 11:21 pm

Have you tried to set your FPS the same as the recording??

Jorge
Jorge Roldan
OZx Developer (aero) - Hovercontrol Helicopter Certified Pilot - Spad.Next Beta Tester - VATPAC Pilot PR - Nemetz Designs Beta Tester

BlueYonder
Posts: 17
Joined: Mon Oct 30, 2017 5:20 pm

Re: Jitter in AI Aircraft Flight Path

Postby BlueYonder » Thu Jun 14, 2018 11:24 am

"Jitter" might not be the best word for me to use because that is typically associated with a lag or skip in a visualization. That's not what we're experiencing. The frame rate is fine.

What we're seeing is a high frequency, small amplitude fluctuation in roll as the AI aircraft travels along the prescribed flight path.


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