EFIV - Finland

Discussion related to terrain/scenery design.
PhilK
Posts: 73
Joined: Wed Oct 08, 2014 4:25 pm

EFIV - Finland

Postby PhilK » Wed Jun 03, 2020 6:59 pm

On approach for runway 22 at EFIV, some lines crossing the river as well as the landscape, texture looking like small river/stream, and further when following the Molkasuvento river in the south-west direction to its source

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Blue skies!
Windows 10 x64, Z170A Gaming Pro Mobo, i7-6700K CPU (no O/C), 16 Gb DDR4 RAM, GTX1060 6 Gb, P3D v5.0.31, Toposim mesh, FTX Global Base, Vector, OpenLC EU, OpenLC North America, OpenLC South America, OpenLC Africa, Trees HD, ASP3D, ASCA

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Max Perry
Lockheed Martin
Posts: 382
Joined: Tue Sep 14, 2010 1:22 am

Re: EFIV - Finland

Postby Max Perry » Mon Jun 08, 2020 5:21 pm

Saw this one and checked in a fix for EFIV's ,QMIDs issues. There's a few areas where the streams escaped being erased by the overlaying water polygons.

PhilK
Posts: 73
Joined: Wed Oct 08, 2014 4:25 pm

Re: EFIV - Finland

Postby PhilK » Mon Jun 08, 2020 8:03 pm

Thank you for your feed-back and action(s), Max
Windows 10 x64, Z170A Gaming Pro Mobo, i7-6700K CPU (no O/C), 16 Gb DDR4 RAM, GTX1060 6 Gb, P3D v5.0.31, Toposim mesh, FTX Global Base, Vector, OpenLC EU, OpenLC North America, OpenLC South America, OpenLC Africa, Trees HD, ASP3D, ASCA


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