[RESOLVED] Trouble Compiling Airport

Discussion related to terrain/scenery design.
ReggieC
Posts: 15
Joined: Tue Jun 06, 2017 1:58 am

[RESOLVED] Trouble Compiling Airport

Postby ReggieC » Sun Feb 18, 2018 4:49 pm

I'm trying to upgrade my home airport using Airport Design Editor. When I try to compile the changes, I get the warning stating I do not have the correct path to BGLcomp. I used the "Find" button. I have the current 4.2 SDK and It has worked on other than Stock airports.

Any help appreciated.

Reggie

ReggieC
Posts: 15
Joined: Tue Jun 06, 2017 1:58 am

Re: Trouble Compiling Airport

Postby ReggieC » Sun Feb 18, 2018 11:08 pm

Okay, I got it figured out.

Reggie

cirurgiao
Posts: 26
Joined: Sat Aug 10, 2013 11:17 pm

Re: Trouble Compiling Airport

Postby cirurgiao » Fri Mar 30, 2018 9:38 pm

Hi, Reggie.
Since you answered your own post I have some questions:
I bought Prepar3D4 updated to v4.2.
Just now I discovered about ADE but I'm having trouble with manual.
1) Do I need to create an ADDON Scenery folder inside .../LM/Prepar3Dv4.2 main folder?
2) Where do I need to send the "new" airport?
Tks
Eduardo Passos


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