Search found 377 matches

by KelvinNZ
Tue Apr 16, 2019 6:55 am
Forum: Screenshot Showcase
Topic: New Zealand Photoreal + my custom Autogen
Replies: 0
Views: 1018

New Zealand Photoreal + my custom Autogen

This uses Virtual Earth map tiles. As far as I understand sharing should be no problem but without charging or any of that nonsense that would break the T's and C's. I'm confirming if I can share this scenery once I have finished processing with the tool I coded. Here's some screenshots of some raw ...
by KelvinNZ
Wed Dec 12, 2018 3:44 am
Forum: Scenery Development Questions
Topic: [RESOLVED] GeoTIFF: Tiled images are not supported
Replies: 4
Views: 2069

Re: GeoTIFF: Tiled images are not supported

Thanks Max.

Does this mean that I need to put the images through, for example, Global Mapper, and export as non tiled? I'm not sure if this is a setting when exporting but it does sound like I need to put these images through GMapper and export out again to make them compatible.

TIA.

Kelvin.
by KelvinNZ
Sun Dec 09, 2018 11:23 pm
Forum: Scenery Development Questions
Topic: [RESOLVED] GeoTIFF: Tiled images are not supported
Replies: 4
Views: 2069

[RESOLVED] GeoTIFF: Tiled images are not supported

Hi All, i'm in need of some assistance as I can't figure this one out. I am trying to resample an image and get an error saying Tiled images are not supported. Screenshot below: https://imgur.com/a/8rDZyi2 I am using a Tif image and it is available via the below link along with the resample file. ht...
by KelvinNZ
Tue Feb 13, 2018 5:18 am
Forum: Prepar3D Client Application Questions
Topic: [RESOLVED] Severe stutters in 4.2- FSUIPC
Replies: 16
Views: 3546

Re: Severe stutters in 4.2- FSUIPC

Same issue here. FSUIPC being a core part of connectivity with the sim, it only makes sense that there is support for future versions without being stuck like this.

#Feelingsad
#Brokensim
by KelvinNZ
Sun Jul 31, 2016 6:00 am
Forum: Development Showcase
Topic: NZScenery Autogen 2.2 Released
Replies: 0
Views: 1808

NZScenery Autogen 2.2 Released

Hi All, Major changes to the autogen have been made, the biggest you will notice is the file size. I have managed to rework the vector files and resolved some issue with autogen duplication causing a larger than usual file size. Many areas of vegetation across roads have been removed as well as some...
by KelvinNZ
Sun Jun 26, 2016 1:20 am
Forum: Development Showcase
Topic: NZScenery Autogen replacement for Ant Davisons Photoreal **UPDATE**
Replies: 1
Views: 1932

NZScenery Autogen replacement for Ant Davisons Photoreal **UPDATE**

Hi All,

Ok, as a result of some ongoing web server issues, I have moved my product to an online provider, such as the same one Ant Davison uses for his New Zealand photo scenery.

You can purchase NZ Scenery Autogen from here.

https://gum.co/VxQU

More info will be added to market the product.

Regards,

Kelvin
by KelvinNZ
Sun Apr 03, 2016 6:39 am
Forum: Development Showcase
Topic: *NEW* NZScenery Autogen object pack RELEASED
Replies: 0
Views: 1866

*NEW* NZScenery Autogen object pack RELEASED

As it the title says.

http://www.nzscenery.co.nz/freeware-2/

Also have a new Autogen Scenery version coming up with major updates to vegetation and millions more rural and urban houses across the country.

The new update is pending, should be ready in the next week or two, i'll post an update here when it's ready.

Regards,

Kelvin
by KelvinNZ
Mon Mar 14, 2016 8:40 am
Forum: Development Showcase
Topic: NZScenery Autogen version 2.0 Released!
Replies: 0
Views: 1523

NZScenery Autogen version 2.0 Released!

Hi All, Well, I am excited to advise that my latest Autogen Scenery for entire New Zealand has been released. Version 2.0. Many improvements over the previous version have been achieved. Higher accuracy of vegetation, roads and tracks now cutting through vegetation, overall higher variation of veget...
by KelvinNZ
Tue Feb 02, 2016 7:07 am
Forum: Development Showcase
Topic: NZScenery Autogen RELEASED for FSX and Prepar3d
Replies: 2
Views: 2184

Re: NZScenery Autogen RELEASED for FSX and Prepar3d

What is the price? Is this five season compatible? P3D version compliance? EULA? Once you step into the realm of commerce, it requires a professional approach. Basic contract principles of Offer Acceptance and Fulfilment cannot be applied without knowing the basis for the `offer`... Suggest conside...
by KelvinNZ
Sun Jan 24, 2016 1:13 am
Forum: Development Showcase
Topic: NZScenery Autogen Addon - Pending Release
Replies: 0
Views: 1570

NZScenery Autogen Addon - Pending Release

Hi All, I have been working on a certain project for many months now, and, well, I am closing in on finishing it. After some testing i'll have it available to purchase at a small cost as it compliments another product Antony Davison's New Zealand Photoreal Scenery for the entire Country (and seamles...
by KelvinNZ
Thu Oct 01, 2015 8:30 am
Forum: Prepar3D Client Application Questions
Topic: Oculus Rift support
Replies: 9
Views: 3160

Re: Oculus Rift support

yep that's the issue.

How is future runtimes going to be rolled out in P3d v3 i wonder?
by KelvinNZ
Tue Sep 29, 2015 7:30 am
Forum: Prepar3D Client Application Questions
Topic: Upgrade cost?
Replies: 1
Views: 2280

Upgrade cost?

Just wondering if existing P3d 2.x owners will get v3.0 free or not?
by KelvinNZ
Sat Jan 10, 2015 3:15 pm
Forum: Prepar3D Client Application Questions
Topic: Cloud shadows popping.
Replies: 14
Views: 2024

it's not there yet but it's getting there with the Rift.

Also, that shader file doesn't address the turning cloud effect, at least in the rift, but it does improve the way they look and feel.

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