Lockheed Martin’s Prepar3D® Launches Nov. 1

ORLANDO, Fla., Oct. 20 /PRNewswire/ — Prepar3D™, Lockheed Martin’s professional training and simulation software, will be available for purchase starting Nov. 1 on www.prepar3D.com for $499 per licensed copy. Lockheed Martin (NYSE: LMT) created Prepar3D™ (pronounced “prepared”), based on Microsoft® ESP™ technology, as a training application for military, educational, civil and aviation professionals. The Prepar3D™ software lets individuals and organizations conduct realistic training by engaging users in immersive environments. It can also be used for evaluating and preparing people for real world assignments and tasks. “We believe this enhanced training capability will be a great asset not only for aviation

Lockheed Constellation uploaded

Hi Everyone, My ongoing quest to find legacy aircraft for my virtual Lockheed Martin museum continues!  Manfred Jahn gave his kind permission to allow me to upload his FS9/FSX Lockheed models to the site, so I have started this morning by uploading his excellent model of the Lockheed L749 Constellation.  Here is a shot of it inside Prepar3D: The installation is straight forward, just follow the readme.txt installation instructions for FSX.  There is a note that the propellor disks do not render properly in FSX, however I have not had these issues in Prepar3D, so you will probably not need to swap

T-33 In Development

Hi Everyone, I wanted to share a screenshot of a Lockheed T-33 Shooting Star that is currently in development.   It should be released at the end of the year, or early 2011 and will be compatible with both FSX and Prepar3D.  It is being fully instrumented and will have a realistic flight model.  It is being built by Classic Jet Simulations for us and as you can see by the in-progress screenshot below, they are doing an awesome job!!

Sensor Sneak Peak

  Hi Everyone I have a couple of screenshots of some of the sensor work that the team is implementing in Prepar3D.   In military and law enforcement, there are sensors attached to cameras that measure infrared radiation to come up with an image.  These are used, particularly at night, in order to see the landscape in front of you and pick out objects that are emitting heat.  There are two main types of infrared sensor imagery.  “Infrared Black Hot” (IR BH) where the warmer the object, the darker it appears, and “Infrared White Hot” (IR WH), which means that the hotter and object, the

Update on Pricing and Availability

Hi Everyone, There have been lots of questions to us on pricing and availability for Prepar3D. We continue to work on this and we should be able to make announcements on both in the coming weeks. We are looking for a formal release late Q4 this year and still have a lot of work to do behind the scenes to incorporate key updates and to ensure that all required legalities are in place for this. I am also working to get some more screenshots and teasers up on the website showing the wonderful progress that the team has made.I encourage

Prepar3D Coming Soon!

Hi! I am the Program Manager for Prepar3D. This year, the Lockheed Martin Prepar3D team has been on an incredible journey; enhancing a code base of roughly 1 million lines of software written for the gaming community and readying it for use by serious professionals. We’re excited about the enhancements and soon we’ll be able to show you what we’re working on! Keep watching our website, techie bloggers will be posting soon, movies on development features are on the way and much more…

New Site

Welcome to our new site! Over the coming weeks we will be adding exciting new features and news items to this website that will be sure to interest many of you. The team is very busy at the moment getting ready to release another preview build for some of our clients and we will keep you posted on that. As we move closer to RTM (Release To Market), there are still many things to close off the huge “To Do” list as can be imagined. When we can, we will let you know the new features that can be found in Prepar3D,

Lockheed Martin-Microsoft Agreement to Bring Better Training to Warfighters

In late 2007, the Flight Simulator team announced Microsoft ESP, a development platform for companies that want to create products that use the technology in Flight Simulator. In January 2009 Microsoft closed ACES studio, the group that produced Flight Simulator and other related products. This led to negotiations in November 2009 where Lockheed Martin and Microsoft Corp. entered into an intellectual property (IP) licensing agreement that allows Lockheed Martin to further develop the Microsoft ESP PC-based visual simulation software platform to better train warfighters for battle.?