Prepar3D v6.0 has released its fourth patch, version 6.0.34, which is now available for download. Among numerous fixes and updates, this patch provides improved lighting with a focus on the periods near dawn and dusk.
The Prepar3D v6.0 Patch 4 (6.0.34) contains the following changes:
- Fixed lighting color accuracy issues at dawn and dusk.
- Improved exposure and lighting conditions during day and night transitions.
- Updated default emissive alpha values for various content and scenery objects to improve lighting on emissive objects.
- Updated visual effects and airport effect lighting values to improve dawn/dusk transitions.
- Updates to runway lighting intensity steps.
- Added control over exposure and emissive interpolation tables in Prepar3D.cfg.
- Added environment variables for day/night interpolants.
- Fixed issues causing clouds and transparent objects to not blend correctly with fog.
- Fixed the issue causing the screen to flash white when changing views in some cases.
- Updated terrain land class smoothness values.
- Fixed issue causing jitter in views when using TAA in some cases.
- Additional airport fixes and airport surface improvements.
- Updated various scenery building textures.
- Flight plans can now be rendered in the world using the Navigation Visuals screen.
- Flight planner is now available within SimDirector.
- Fixed crash that could occur in Camera Control screen when attempting to save camera with empty name.
- Fixed issues with airway waypoint generation in GPS system.
- Flight plan procedures now draw in the F-35 TSD.
- Added additional advanced scenario creation samples.
- Fixed issue where C:Vars would not parse correctly in some cases if an index was present.
- Fixed issue with galaxy positioning.
- Fixed issue where views could appear too dark when using single pass VR.
- Renamed Gamma slider to Mid Tone Control in custom tone mapping settings.
If you have enabled notifications, you will receive a notification as soon as you start Prepar3D. Alternatively, you can download the patch directly from the Downloads section of the website without any delay. This patch is a full update, and if you download it manually, you only need to run Setup_Prepar3D.exe to install it. The auto-updater will take care of the installation process just like the patches. Unlike older versions of Prepar3D, you don’t need to worry about manually uninstalling the previous version before installing the new patch, as the previous version will be removed automatically.
Prepar3D v6 now supports automatic updates. This is enabled by default and checked on startup. If an update is available a prompt will show asking to download. Additionally, the update can be installed automatically after the download is complete. Otherwise, the update file will be available in the Downloads directory on your machine to install at a later time. Installing an update file does not require any additional steps except for having Prepar3D install the update after the download is complete or manually running the update .msp file. There are no longer client/content/scenery packages that need to be uninstalled prior to updating as in previous versions. Additionally, the update file will be available on the Prepar3D Downloads page. Checking for updates can also be done in the About screen.