May 26, 2011
I came across this very interesting article on interfacing an Arduino card with FSX here: http://www.jimspage.co.nz/uno1_interface.htm
I have been looking at arduino cards for a while and wanted to have a play around with them. I have done a little bit of PIC programming in the past and built a small FSBus interface for a home simulator years ago.
Arduinos are an open-source electronics prototyping platform that has gained a lot of popularity over the past couple of years. More info can be found here: http://www.arduino.cc/ There is also a .NET card called the Netduino: http://www.netduino.com/ which might be a bit more useful for those of us using Visual Studio for Prepar3D development. Has anyone in the community done interfacing with one or more of these devices? Please share your experiences, we would love to hear about it!
Lockheed Martin Highlights Prepar3D at Special Operations Forces Conference
May 23, 2011
At this year’s Special Operations Forces Industry Conference (SOFIC) held in Tampa, Fla., May 17-19, Lockheed Martin demonstrated technology and programs that are being used – or could be used – by special forces to prepare for their critical missions. Prepar3D, running on the Multi-Function Training Aid (MFTA), was a popular stop for many show attendees. Associated Press even stopped by and featured Prepar3D and the MFTA in its video covering the conference called: “High-tech Gear the Future of Special Ops”. The video can be seen on You Tube and other news sites that have run the piece: http://www.youtube.com/watch?v=4JzR51e_TWU.
Prepar3D at ITEC Update
May 16, 2011
Wes Bard from the Prepar3D team showcases the training technology.
Lockheed Martin attended ITEC, Europe’s premier training and simulation technology show, where it demoed Prepar3D v. 1.1. Held several times daily, the Prepar3D ® demo showcased the power of the software, including its new features.
Demo highlights included:
- Bathymetric detail … Prepar3D ® now offers even more detailed depictions of water. Schools are using Prepar3D ® to help students learn about undersea life. With bathymetry, students can add rich details to their underwater worlds, learning about coral reefs, fish and more.
- Sensors … newly added military sensors provide enhanced fidelity – an element of realism that’s newly realized for this technology
- New scenarios … the team showcased a fresh search-and-rescue exercise undertaken by a very detailed, highly realistic SH-60 helicopter. The helicopter itself was developed by Aerosoft and included a clear depiction of North Wales geography.
The examples demonstrated how users can integrate elements designed by other developers to quickly, easily and affordably to customize training solutions for their specific needs. Customers at the show appreciated the flexibility and scalability of Prepar3D ®, with many showing interest in the software development kit tutorials. The team is looking forward to continuing to showcase the benefits of Prepar3D in the future.
Updated Multiplayer DLL
May 12, 2011
Tim (beatle) has posted a new multiplayer.dll in the community downloads section to replace the existing one. You can download it from here:
This is a multiplayer fix to allow direct IP connections in Prepar3D 1.1. To use this fix, simply replace your multiplayer.dll with the one available for download here. The multiplayer.dll that should be replaced can be found in your installation directory (typically C:\Program Files\Lockheed Martin\Prepar3D).
The fix will be rolled into the next release of Prepar3D.
Orlando’s Economic Development Commission Features Prepar3D
May 4, 2011
The Metro Orlando Economic Development Commission, which plays a strategic role in bringing businesses to Central Florida, recently featured Prepar3D in Texture Magazine in a story about new technologies created by Central Florida companies. You can find the story, along with details about Texture Magazine here: http://www.orlandoedc.com/News/Publications/texture.shtml