I would like to share a preview of an AI Carrier Ops package that we are developing. So far we have taxiing, launch, the ability to fly waypoints in formation, recovery, parking, respotting and we keep adding features. We want to complete the aircraft behaviours such as A/A refuelling and basic combat capabilities.
The intention is to develop an AI Fleet framework with properly thinking ships, crew and aircraft capable of performing user-created and generated missions in a realistic manner.
There are some hiccups due to using aircraft not optimized for AI, but the point gets across. You can see the video on our YouTube channel:
Forum for Prepar3D Developers to show off their work or post about their add-ons or content created for Prepar3D
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