Terra Emergence project is freeware - Ground textures replacement for natural zones (no cities no village no cultures, just nature).
All the world, all seasons, Global Orbx compatible.
XML Add-on install.
I tried to install this according to your instructions under the Documents folder, but on starting P3D I am not asked if I want to activate TEP, and I don't see any changes in the ground textures. I do have ORBX OpenLC installed.
If you move the folder TEP_V2 you must edit the add-on.xml with notepad and give the full path of the new location : the folder TEP with the file add-on.xml MUST stay in Documents/Prepar3d v5 Add-ons folder.
Your work is very impressive and I offer a big thank you. I am still exploring and to be honest, while I am very pleased, I would like to know if there is a special procedure to remove them and revert back to the ORBX LCs.
I used Lorby to install them, but even though it appears the procedure went well, TEP does not show up among the xml textures. At the same time, several of the ORBX elevation stubs show in Purple, indicating they are not installed where ORBX inserted them.
So, I am curious about that and should I decide to remove TEP ,what procedure would you recommend.
Merci and thank you.
Since my post a few days ago I have spent several hours exploring various areas. Since then , and despite a runway issue here and there , such as a grass overlay where there should be tarmac, I am staying with TEP for the foreseeable future.